Player Matchup

Skadi
Skadi
Diamond III
 
Skadi
Diamond III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond III
Accommodare
Achilles
Diamond III
Level 143
God Stats
7W - 14L
1,500 SR
Queue Stats
384W - 391L
2,360 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Clowww
Sylvanus
Diamond II
Level 135
God Stats
6W - 6L
1,310 SR
Queue Stats
90W - 69L
2,225 MMR
Party 1
Scylla
Scylla
Masters
Extenuate
Scylla
Masters
Level 160
God Stats
76W - 60L
1,512 SR
Queue Stats
662W - 675L
2,618 MMR
Solo
Fenrir
Fenrir
Diamond IV
MochaBison1074
Fenrir
Diamond IV
Level 82
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 133L
2,362 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,464 SR
2,213 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,665 SR
2,351 MMR
Geb
Geb
Diamond II
ChinFu
Geb
Diamond II
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
981W - 914L
2,199 MMR
Solo
Sobek
Sobek
Diamond IV
Clicksy
Sobek
Diamond IV
Level 160
God Stats
12W - 5L
1,500 SR
Queue Stats
609W - 600L
2,197 MMR
Solo
He Bo
He Bo
Diamond III
Huzuni
He Bo
Diamond III
Level 157
God Stats
6W - 4L
1,857 SR
Queue Stats
214W - 240L
2,578 MMR
Solo
Hou Yi
Hou Yi
Masters
Kneeyawn
Hou Yi
Masters
Level 160
God Stats
9W - 14L
1,477 SR
Queue Stats
500W - 507L
2,442 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
shawdowtaot
Hun Batz
Diamond IV
Level 122
God Stats
7W - 1L
1,990 SR
Queue Stats
74W - 80L
2,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 9 / 7
13,142
597
21,552
18,794
6,712
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Accommodare
Achilles
20
3 / 2 / 11
13,711
623
13,046
18,130
27,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Clowww
Sylvanus
16
4 / 6 / 15
11,751
534
10,848
21,245
26,010
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Extenuate
Scylla
20
5 / 5 / 10
13,978
635
11,184
12,193
5,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 4 / 6
14,762
671
20,004
24,423
11,904
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CamazotzHeimdallrThorKukulkanPersephone

VS

Bans
YemojaJing WeiSerqetUllrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ChinFu
Geb
17
4 / 7 / 10
11,438
520
7,321
21,208
17,741
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
Clicksy
Sobek
18
2 / 4 / 4
11,610
528
9,587
19,710
27,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Huzuni
He Bo
20
9 / 8 / 9
13,382
608
23,065
16,328
4,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Kneeyawn
Hou Yi
19
8 / 8 / 6
12,824
583
15,848
17,125
5,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
shawdowtaot
Hun Batz
18
3 / 6 / 11
12,525
569
8,781
16,131
5,594
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
66
33
Kills
26
26
Deaths
33
49
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
9
7
1.17
W
Achilles
Accommodare
Achilles
3
2
11
4.25
L
Geb
ChinFu
Geb
4
7
10
1.29
L
Sobek
Clicksy
Sobek
2
4
4
1
W
Sylvanus
Clowww
Sylvanus
4
6
15
1.92
W
Scylla
Extenuate
Scylla
5
5
10
2
L
He Bo
Huzuni
He Bo
9
8
9
1.69
L
Hou Yi
Kneeyawn
Hou Yi
8
8
6
1.38
W
14
4
6
4.25
L
Hun Batz
shawdowtaot
Hun Batz
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,634
Damage
64,602
94,785
Taken
90,502
77,290
Mitigated
60,915
30,827
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,552
12,046
0
2,418
18,794
6,712
2,354
8,999
9,795
0
95,169
W
Achilles
Accommodare
Achilles
13,046
4,479
0
7,859
18,130
27,425
735
9,960
8,170
0
90,191
L
Geb
ChinFu
Geb
7,321
1,447
0
210
21,208
17,741
68
6,742
14,466
29,287
0
L
Sobek
Clicksy
Sobek
9,587
1,210
0
5,637
19,710
27,907
0
2,437
17,273
68,323
0
W
Sylvanus
Clowww
Sylvanus
10,848
2,821
4,203
6,279
21,245
26,010
2,673
5,614
15,631
36,360
0
W
Scylla
Extenuate
Scylla
11,184
2,285
0
862
12,193
5,239
1,690
5,890
6,303
98,698
0
L
He Bo
Huzuni
He Bo
23,065
1,588
0
3,326
16,328
4,411
788
3,050
13,278
89,468
0
L
Hou Yi
Kneeyawn
Hou Yi
15,848
6,944
0
970
17,125
5,262
2,504
5,172
11,953
0
72,896
W
20,004
5,475
0
9,206
24,423
11,904
2,284
11,272
13,151
0
99,404
L
Hun Batz
shawdowtaot
Hun Batz
8,781
2,901
0
2,225
16,131
5,594
0
4,631
11,500
0
73,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,344
Gold Earned
61,779
614
Minions Killed
524
0
Camps Cleared
0
1,989,544
Distance Traveled
1,992,480
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,142
597
118
5
0
347,403
3
W
Achilles
13,711
623
163
7
0
439,238
3
L
Geb
11,438
520
32
1
0
426,152
6
L
Sobek
11,610
528
126
6
0
361,100
3
W
Sylvanus
11,751
534
37
2
0
339,582
5
W
Scylla
13,978
635
167
8
0
391,406
5
L
He Bo
13,382
608
135
6
0
386,393
4
L
Hou Yi
12,824
583
127
6
0
363,721
3
W
Fenrir
14,762
671
129
6
0
471,915
3
L
Hun Batz
12,525
569
104
5
0
455,114
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role