Player Matchup

Ares
Ares
Bronze III
TheGudLittlePyro
Ares
Bronze III
Level 58
God Stats
0W - 1L
1,728 SR
Queue Stats
40W - 44L
981 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,728 SR
981 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,715 SR
972 MMR
Chaac
Chaac
Bronze III
DNVRSAV11
Chaac
Bronze III
Level 84
God Stats
23W - 14L
1,715 SR
Queue Stats
26W - 18L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,461
718
2,005
9,856
5,468
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KukulkanBakasuraAnhurHe BoHeimdallr

VS

Bans
AnubisBellonaMerlinThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DNVRSAV11
Chaac
14
3 / 0 / 0
8,813
979
6,169
4,366
4,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
DNVRSAV11
Chaac
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,005
Damage
6,169
9,856
Taken
4,366
5,468
Mitigated
4,432
2,773
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DNVRSAV11
Chaac
6,169
2,469
0
2,242
4,366
4,432
736
2,005
2,361
0
49,768
L
2,005
128
0
2,773
9,856
5,468
0
68
9,788
29,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,461
Gold Earned
8,813
59
Minions Killed
105
0
Camps Cleared
0
157,772
Distance Traveled
188,528
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,813
979
105
12
0
188,528
2
L
Ares
6,461
718
59
7
0
157,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role