Player Matchup

Nemesis
Nemesis
AtomicPelo
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Praterrr
Bastet
Level 29
God Stats
2W - 1L
1,162 SR
Queue Stats
61W - 47L
1,758 Elo+
Solo
Ao Kuang
Ao Kuang
chikifarla
Ao Kuang
Level 16
God Stats
3W - 1L
1,746 SR
Queue Stats
6W - 5L
1,413 Elo+
Party 1
Jing Wei
Jing Wei
finnyooh
Jing Wei
Level 24
God Stats
11W - 13L
1,552 SR
Queue Stats
84W - 90L
1,644 Elo+
Solo
Ymir
Ymir
jose_om15
Ymir
Level 6
God Stats
2W - 2L
1,403 SR
Queue Stats
6W - 4L
1,413 Elo+
Party 1
Team Averages
Level 15
1,472 SR
1,546 Elo+

VS

Team Averages
Level 17
1,556 SR
1,485 Elo+
Arachne
Arachne
AggedonMira
Arachne
Level 28
God Stats
10W - 8L
1,755 SR
Queue Stats
19W - 19L
1,668 Elo+
Solo
Khepri
Khepri
Brooktasdos
Khepri
Level 6
God Stats
2W - 1L
1,770 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
LugaRropl
Baron Samedi
Level 15
God Stats
7W - 3L
1,471 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Neith
Neith
TauterGurilla
Neith
Level 7
God Stats
0W - 5L
1,286 SR
Queue Stats
102W - 91L
1,496 Elo+
Solo
Thoth
Thoth
Van_Clais_97
Thoth
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 49L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtomicPelo
Nemesis
10
0 / 10 / 7
8,017
382
1,914
10,843
3,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Praterrr
Bastet
20
27 / 1 / 6
15,115
720
35,077
16,601
6,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
chikifarla
Ao Kuang
15
7 / 5 / 12
10,785
514
12,931
17,805
6,338
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
finnyooh
Jing Wei
19
17 / 2 / 6
12,894
614
18,682
15,791
5,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
1 / 3 / 17
9,033
430
5,987
15,049
9,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AggedonMira
Arachne
15
5 / 9 / 5
10,305
491
10,595
20,411
7,117
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 13 / 9
7,413
353
3,843
19,715
10,673
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
LugaRropl
Baron Samedi
12
4 / 10 / 3
8,632
411
7,772
15,251
6,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 9 / 8
8,787
418
9,508
13,182
4,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
6 / 11 / 10
10,144
483
18,795
14,362
4,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
52
Kills
20
21
Deaths
52
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
AggedonMira
Arachne
5
9
5
0.83
W
Nemesis
AtomicPelo
Nemesis
0
10
7
0.35
L
Khepri
0
13
9
0.35
L
Baron Samedi
LugaRropl
Baron Samedi
4
10
3
0.55
W
Bastet
Praterrr
Bastet
27
1
6
30
L
5
9
8
1
L
6
11
10
1
W
Ao Kuang
chikifarla
Ao Kuang
7
5
12
2.6
W
Jing Wei
finnyooh
Jing Wei
17
2
6
10
W
Ymir
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,591
Damage
50,513
76,089
Taken
82,921
30,761
Mitigated
33,848
18,679
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AggedonMira
Arachne
10,595
7,602
0
6,423
20,411
7,117
0
4,474
15,937
0
50,844
W
Nemesis
AtomicPelo
Nemesis
1,914
868
0
302
10,843
3,243
0
3,702
7,141
0
11,686
L
Khepri
3,843
453
0
0
19,715
10,673
0
5,956
13,759
11,220
0
L
Baron Samedi
LugaRropl
Baron Samedi
7,772
862
343
2,217
15,251
6,694
809
2,769
12,482
36,895
0
W
Bastet
Praterrr
Bastet
35,077
12,461
0
3,594
16,601
6,775
1,089
6,289
10,312
0
144,956
L
9,508
5,686
0
1,276
13,182
4,684
0
2,241
10,941
0
32,748
L
18,795
1,636
0
776
14,362
4,680
52
3,478
10,884
55,993
0
W
Ao Kuang
chikifarla
Ao Kuang
12,931
2,817
0
3,703
17,805
6,338
1,840
5,639
12,166
47,396
0
W
Jing Wei
finnyooh
Jing Wei
18,682
13,588
927
9,135
15,791
5,029
3,308
7,561
8,230
0
99,966
W
Ymir
5,987
1,229
0
1,018
15,049
9,376
499
7,219
7,830
20,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
45,281
463
Minions Killed
295
0
Camps Cleared
0
1,937,151
Distance Traveled
1,635,084
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,305
491
81
4
0
416,465
2
W
Nemesis
8,017
382
12
1
0
335,197
3
L
Khepri
7,413
353
18
1
0
337,098
0
L
Baron Samedi
8,632
411
49
2
0
316,243
3
W
Bastet
15,115
720
214
10
0
446,920
1
L
Neith
8,787
418
63
3
0
277,602
2
L
Thoth
10,144
483
84
4
0
287,676
2
W
Ao Kuang
10,785
514
74
4
0
397,622
0
W
Jing Wei
12,894
614
140
7
0
373,261
2
W
Ymir
9,033
430
23
1
0
384,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role