Player Matchup

Neith
Neith
CognacZack
Neith
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 19L
1,715 Elo+
Solo
Bellona
Bellona
DailyFails520
Bellona
Level 25
God Stats
3W - 1L
1,504 SR
Queue Stats
97W - 92L
1,449 Elo+
Party 1
Anubis
Anubis
Demonqueenmya
Anubis
Level 26
God Stats
18W - 10L
1,556 SR
Queue Stats
35W - 18L
1,524 Elo+
Party 2
Artemis
Artemis
Scarlett9Death
Artemis
Level 24
God Stats
18W - 12L
1,489 SR
Queue Stats
22W - 26L
1,414 Elo+
Party 2
Ratatoskr
Ratatoskr
Sleepy04Snake
Ratatoskr
Level 5
God Stats
11W - 13L
1,159 SR
Queue Stats
28W - 26L
1,234 Elo+
Party 1
Team Averages
Level 18
1,442 SR
1,467 Elo+

VS

Team Averages
Level 16
1,567 SR
1,565 Elo+
Kali
Kali
FelipeRC11
Kali
Level 10
God Stats
1W - 2L
1,687 SR
Queue Stats
2W - 5L
1,612 Elo+
Party 3
Sun Wukong
Sun Wukong
Friki701
Sun Wukong
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,612 Elo+
Party 3
Cupid
Cupid
Yo Its Beast
Cupid
Level 28
God Stats
7W - 2L
1,944 SR
Queue Stats
130W - 113L
1,397 Elo+
Party 4
Da Ji
Da Ji
oliverwatch
Da Ji
Level 7
God Stats
0W - 1L
1,230 SR
Queue Stats
12W - 17L
1,742 Elo+
Solo
Mercury
Mercury
ᴠᴇʟᴛʀᴀ
Mercury
Level 23
God Stats
12W - 13L
1,471 SR
Queue Stats
75W - 73L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 4 / 20
14,107
1,176
35,974
12,356
6,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
19
2 / 2 / 25
12,105
1,009
10,124
14,265
19,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 2 / 20
13,233
1,103
15,297
9,393
4,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
9 / 1 / 18
13,175
1,098
14,985
8,166
3,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Sleepy04Snake
Ratatoskr
19
6 / 3 / 20
12,329
1,027
11,452
10,706
4,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
11,039
920
6,296
18,146
7,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Friki701
Sun Wukong
18
1 / 15 / 7
11,724
977
9,499
30,021
15,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
8 / 4 / 2
13,546
1,129
19,783
20,939
8,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 5
11,214
935
2,854
12,831
9,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 8 / 8
11,530
961
9,507
16,295
6,309
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
40
40
Kills
12
12
Deaths
41
103
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
13
4
20
5.75
W
Bellona
2
2
25
7.25
W
10
2
20
10
L
1
6
6
0.67
L
Sun Wukong
Friki701
Sun Wukong
1
15
7
0.3
W
9
1
18
18
W
Ratatoskr
Sleepy04Snake
Ratatoskr
6
3
20
5.33
L
8
4
2
2.25
L
1
8
5
0.44
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,832
Damage
47,939
54,886
Taken
98,232
38,134
Mitigated
47,075
12,083
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
35,974
21,959
39
3,856
12,356
6,007
0
0
12,356
0
78,534
W
Bellona
10,124
2,340
0
1,150
14,265
19,845
0
0
14,265
0
24,900
W
15,297
1,583
0
3,509
9,393
4,349
0
154
9,239
30,399
0
L
6,296
2,751
0
2,134
18,146
7,818
0
2,073
16,073
0
13,451
L
Sun Wukong
Friki701
Sun Wukong
9,499
1,762
0
158
30,021
15,003
0
4,668
25,353
508
36,183
W
14,985
6,775
0
1,879
8,166
3,148
0
55
8,111
0
26,306
W
Ratatoskr
Sleepy04Snake
Ratatoskr
11,452
3,035
0
1,650
10,706
4,785
0
0
10,706
0
24,362
L
19,783
13,376
462
2,401
20,939
8,689
0
3,160
17,779
0
39,380
L
2,854
709
0
253
12,831
9,256
0
2,748
10,083
0
12,094
L
9,507
4,487
0
39
16,295
6,309
0
2,648
13,647
0
28,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,949
Gold Earned
59,053
215
Minions Killed
183
6
Camps Cleared
3
927,731
Distance Traveled
825,680
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,107
1,176
71
6
2
181,912
0
W
Bellona
12,105
1,009
29
2
0
217,775
0
W
Anubis
13,233
1,103
43
4
0
112,263
0
L
Kali
11,039
920
10
1
0
133,987
2
L
Sun Wukong
11,724
977
68
6
1
179,214
3
W
Artemis
13,175
1,098
40
3
2
176,747
0
W
Ratatoskr
12,329
1,027
32
3
2
239,034
0
L
Cupid
13,546
1,129
34
3
0
199,045
0
L
Da Ji
11,214
935
28
2
1
95,570
1
L
Mercury
11,530
961
43
4
1
217,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role