Player Matchup

Apollo
Apollo
Gorbzo
Apollo
Level 62
God Stats
0W - 1L
1,697 SR
Queue Stats
13W - 8L
1,314 Elo+
Party 1
Amaterasu
Amaterasu
PHIL DINERO
Amaterasu
Level 63
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 1
Merlin
Merlin
SushiiKiller
Merlin
Level 85
God Stats
2W - 2L
1,275 SR
Queue Stats
34W - 23L
1,399 Elo+
Party 1
Team Averages
Level 70
1,554 SR
1,406 Elo+

VS

Team Averages
Level 65
1,566 SR
1,555 Elo+
Merlin
Merlin
God_Immortality0
Merlin
Level 43
God Stats
16W - 8L
1,824 SR
Queue Stats
119W - 100L
1,508 Elo+
Solo
Fenrir
Fenrir
MONKEYWHITAGUN
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,675 Elo+
Party 2
Cerberus
Cerberus
nickinator2000
Cerberus
Level 66
God Stats
6W - 5L
1,374 SR
Queue Stats
117W - 102L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gorbzo
Apollo
13
5 / 9 / 1
11,490
676
8,975
17,082
5,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
PHIL DINERO
Amaterasu
11
1 / 8 / 7
10,927
643
10,799
20,217
17,592
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
13
5 / 7 / 3
11,752
691
13,009
13,478
3,741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 9
12,811
754
15,174
11,671
4,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
13 / 4 / 7
13,771
810
16,529
14,932
8,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
14
4 / 3 / 16
12,939
761
11,566
20,260
13,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
11
Kills
24
24
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
L
Apollo
Gorbzo
Apollo
5
9
1
0.61
W
13
4
7
4.13
L
Amaterasu
PHIL DINERO
Amaterasu
1
8
7
0.56
L
Merlin
5
7
3
0.93
W
Cerberus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
43,269
50,777
Taken
46,863
26,470
Mitigated
25,708
9,541
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,174
667
735
4,084
11,671
4,104
881
3,214
8,457
67,385
0
L
Apollo
Gorbzo
Apollo
8,975
4,561
0
481
17,082
5,137
114
8,291
8,791
0
30,150
W
16,529
5,134
0
4,896
14,932
8,002
141
2,621
12,311
0
65,291
L
Amaterasu
PHIL DINERO
Amaterasu
10,799
3,119
918
5,613
20,217
17,592
0
10,461
9,756
0
31,818
L
Merlin
13,009
411
195
2,334
13,478
3,741
0
8,074
5,404
48,365
0
W
Cerberus
11,566
299
1,074
6,545
20,260
13,602
754
7,262
12,998
27,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,169
Gold Earned
39,521
154
Minions Killed
245
0
Camps Cleared
0
875,761
Distance Traveled
915,472
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,811
754
99
6
0
283,010
4
L
Apollo
11,490
676
33
2
0
320,571
4
W
Fenrir
13,771
810
84
5
0
305,080
1
L
Amaterasu
10,927
643
36
2
0
310,403
0
L
Merlin
11,752
691
85
5
0
244,787
0
W
Cerberus
12,939
761
62
4
0
327,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role