Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DaWastedMoose
Heimdallr
Level 132
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 79L
1,493 Elo+
Party 2
Tyr
Tyr
TactualRoom1555
Tyr
Level 120
God Stats
1W - 2L
1,795 SR
Queue Stats
76W - 96L
1,770 Elo+
Party 2
Team Averages
Level 123
1,598 SR
1,588 Elo+

VS

Team Averages
Level 112
1,633 SR
1,549 Elo+
Fenrir
Fenrir
TerbuIence
Fenrir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,500 Elo+
Solo
Zeus
Zeus
TragedyKiller
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,664 Elo+
Party 1
Medusa
Medusa
ttvLzR_JBrooks
Medusa
Level 62
God Stats
50W - 16L
1,899 SR
Queue Stats
229W - 210L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 7 / 2
8,093
674
5,247
9,103
4,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
DaWastedMoose
Heimdallr
10
3 / 7 / 2
8,072
673
7,471
11,338
4,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 3
7,863
655
3,400
12,149
11,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TerbuIence
Fenrir
12
8 / 0 / 8
9,926
827
9,836
9,476
8,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
7 / 1 / 7
9,680
807
12,097
3,762
1,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 10
9,174
765
5,616
7,204
2,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
2
0.43
L
Heimdallr
DaWastedMoose
Heimdallr
3
7
2
0.57
L
1
5
3
0.5
W
Fenrir
TerbuIence
Fenrir
8
0
8
12
W
7
1
7
10.5
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,118
Damage
27,549
32,590
Taken
20,442
19,917
Mitigated
11,509
5,153
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,247
0
0
1,828
9,103
4,065
0
3,071
6,032
24,930
0
L
Heimdallr
DaWastedMoose
Heimdallr
7,471
3,291
0
465
11,338
4,727
185
3,644
7,694
0
25,236
L
3,400
591
0
2,860
12,149
11,125
0
5,431
6,718
0
16,475
W
Fenrir
TerbuIence
Fenrir
9,836
3,202
0
2,194
9,476
8,233
563
2,262
7,214
0
32,227
W
12,097
1,679
0
16
3,762
1,077
278
909
2,853
42,179
0
W
5,616
2,563
330
660
7,204
2,199
802
2,090
5,111
0
21,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
28,780
127
Minions Killed
151
0
Camps Cleared
0
589,939
Distance Traveled
750,859
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,093
674
50
4
0
176,688
3
L
Heimdallr
8,072
673
48
4
0
185,532
3
L
Tyr
7,863
655
29
2
0
227,719
2
W
Fenrir
9,926
827
39
3
0
283,913
2
W
Zeus
9,680
807
67
6
0
208,847
4
W
Medusa
9,174
765
45
4
0
258,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role