Player Matchup

Kumbhakarna
Kumbhakarna
DropParty
Kumbhakarna
Level 27
God Stats
19W - 4L
1,902 SR
Queue Stats
100W - 28L
1,898 Elo+
Party 1
Merlin
Merlin
NHuddles
Merlin
Level 120
God Stats
48W - 8L
1,843 SR
Queue Stats
232W - 112L
1,883 Elo+
Party 1
Hercules
Hercules
RyanCept
Hercules
Level 84
God Stats
48W - 6L
1,782 SR
Queue Stats
127W - 37L
1,948 Elo+
Party 1
Team Averages
Level 77
1,843 SR
1,910 Elo+

VS

Team Averages
Level 93
1,575 SR
1,787 Elo+
Merlin
Merlin
Dragodragon
Merlin
Level 151
God Stats
5W - 3L
1,446 SR
Queue Stats
193W - 150L
1,649 Elo+
Party 2
Hercules
Hercules
OmegaDrew
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,882 Elo+
Party 2
Baron Samedi
Baron Samedi
zaperhorsedong
Baron Samedi
Level 21
God Stats
1W - 1L
1,780 SR
Queue Stats
103W - 24L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DropParty
Kumbhakarna
13
2 / 3 / 14
12,128
606
5,065
16,999
17,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
NHuddles
Merlin
17
12 / 4 / 11
15,142
757
21,228
12,641
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
RyanCept
Hercules
16
13 / 5 / 13
15,341
767
22,057
24,988
28,170
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 8
13,177
659
18,224
11,199
3,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
OmegaDrew
Hercules
12
2 / 11 / 6
11,897
595
6,389
20,743
16,514
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
zaperhorsedong
Baron Samedi
14
9 / 10 / 2
14,498
725
20,121
23,013
9,674
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
27
Kills
12
12
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
8
0.83
W
Kumbhakarna
DropParty
Kumbhakarna
2
3
14
3
W
Merlin
NHuddles
Merlin
12
4
11
4.38
L
Hercules
OmegaDrew
Hercules
2
11
6
0.45
W
Hercules
RyanCept
Hercules
13
5
13
3.9
L
Baron Samedi
zaperhorsedong
Baron Samedi
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,350
Damage
44,734
54,628
Taken
54,955
50,703
Mitigated
29,647
10,548
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,224
1,139
0
1,830
11,199
3,459
748
6,552
4,647
70,969
0
W
Kumbhakarna
DropParty
Kumbhakarna
5,065
1,191
0
1,352
16,999
17,976
230
11,113
5,886
16,532
0
W
Merlin
NHuddles
Merlin
21,228
2,005
0
1,310
12,641
4,557
1,627
9,567
3,074
83,774
0
L
Hercules
OmegaDrew
Hercules
6,389
1,973
0
4,237
20,743
16,514
0
9,816
10,927
0
25,377
W
Hercules
RyanCept
Hercules
22,057
8,563
0
7,886
24,988
28,170
943
17,883
7,105
0
46,250
L
Baron Samedi
zaperhorsedong
Baron Samedi
20,121
736
1,347
7,618
23,013
9,674
0
9,991
13,022
44,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
39,572
185
Minions Killed
199
0
Camps Cleared
0
1,094,266
Distance Traveled
963,086
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,177
659
116
6
0
328,939
1
W
Kumbhakarna
12,128
606
24
1
0
389,880
0
W
Merlin
15,142
757
112
6
0
353,012
2
L
Hercules
11,897
595
35
2
0
287,761
0
W
Hercules
15,341
767
49
2
0
351,374
7
L
Baron Samedi
14,498
725
48
2
0
346,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role