Player Matchup

Fenrir
Fenrir
A Godly Sin
Fenrir
Level 60
God Stats
1W - 5L
1,484 SR
Queue Stats
47W - 62L
1,676 Elo+
Party 1
Yemoja
Yemoja
BRANSTER 100
Yemoja
Level 72
God Stats
1W - 2L
1,707 SR
Queue Stats
38W - 42L
1,641 Elo+
Party 1
Vulcan
Vulcan
Captain Hotdog4
Vulcan
Level 69
God Stats
20W - 18L
1,618 SR
Queue Stats
56W - 60L
1,675 Elo+
Party 1
Anubis
Anubis
OBMC Brownie Jr
Anubis
Level 154
God Stats
12W - 8L
1,683 SR
Queue Stats
780W - 739L
1,623 Elo+
Solo
Artemis
Artemis
X POKE X KILLER
Artemis
Level 65
God Stats
1W - 2L
1,533 SR
Queue Stats
41W - 55L
1,583 Elo+
Party 1
Team Averages
Level 84
1,605 SR
1,640 Elo+

VS

Team Averages
Level 107
1,569 SR
1,582 Elo+
Ymir
Ymir
JackInauf
Ymir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
King Arthur
King Arthur
Onyx Cultra
King Arthur
Level 107
God Stats
5W - 2L
1,878 SR
Queue Stats
95W - 88L
1,685 Elo+
Party 2
Heimdallr
Heimdallr
Onyx Goofie
Heimdallr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 138L
1,485 Elo+
Party 2
Hades
Hades
Onyx PandaZz
Hades
Level 116
God Stats
11W - 6L
1,591 SR
Queue Stats
90W - 84L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
Onyx Parlete
Jormungandr
Level 117
God Stats
31W - 23L
1,376 SR
Queue Stats
119W - 113L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 8 / 7
12,556
523
10,128
20,310
7,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
16
2 / 6 / 9
11,439
477
8,347
19,043
16,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 5 / 7
12,231
510
15,938
13,832
5,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 8 / 8
12,384
516
16,001
14,389
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 6 / 4
11,874
495
13,800
14,123
6,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
8 / 6 / 8
14,460
603
8,449
20,515
8,048
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
Onyx Cultra
King Arthur
19
5 / 2 / 16
13,883
578
14,973
18,006
16,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Onyx Goofie
Heimdallr
20
10 / 4 / 10
14,057
586
15,555
14,957
6,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 6 / 5
12,973
541
11,759
20,365
12,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
Onyx Parlete
Jormungandr
18
5 / 5 / 8
12,191
508
14,884
22,092
18,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
21
Kills
33
33
Deaths
23
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
7
0.81
L
Yemoja
2
6
9
1.08
L
6
5
7
1.9
W
Ymir
8
6
8
2
L
6
8
8
1.25
W
King Arthur
Onyx Cultra
King Arthur
5
2
16
6.5
W
Heimdallr
Onyx Goofie
Heimdallr
10
4
10
3.75
W
5
6
5
1.25
W
Jormungandr
Onyx Parlete
Jormungandr
5
5
8
1.8
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,214
Damage
65,620
81,697
Taken
95,935
42,496
Mitigated
62,571
15,999
Healing
27,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,128
3,307
0
5,175
20,310
7,645
0
7,703
12,606
0
87,192
L
Yemoja
8,347
2,832
2,423
2,833
19,043
16,316
57
7,532
11,511
29,106
0
L
15,938
3,310
0
1,766
13,832
5,669
62
8,579
5,253
82,901
0
W
Ymir
8,449
2,263
0
5,104
20,515
8,048
1,753
12,340
8,175
100,186
0
L
16,001
488
0
2,306
14,389
6,807
0
3,777
10,610
86,443
0
W
King Arthur
Onyx Cultra
King Arthur
14,973
3,197
1,721
7,467
18,006
16,981
285
7,058
10,948
0
69,546
W
Heimdallr
Onyx Goofie
Heimdallr
15,555
5,253
0
930
14,957
6,124
2,604
7,451
7,506
0
83,047
W
11,759
1,432
570
8,910
20,365
12,455
3,315
6,757
13,608
89,453
0
W
Jormungandr
Onyx Parlete
Jormungandr
14,884
3,735
660
2,100
22,092
18,963
882
6,680
15,412
78,061
0
L
13,800
8,535
0
1,496
14,123
6,059
0
7,501
6,622
0
83,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,484
Gold Earned
67,564
564
Minions Killed
645
0
Camps Cleared
0
2,199,369
Distance Traveled
2,094,287
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,556
523
130
5
0
539,731
2
L
Yemoja
11,439
477
29
1
0
426,576
5
L
Vulcan
12,231
510
126
5
0
441,820
4
W
Ymir
14,460
603
159
7
0
411,989
2
L
Anubis
12,384
516
136
6
0
410,760
11
W
King Arthur
13,883
578
91
4
0
470,208
1
W
Heimdallr
14,057
586
141
6
0
429,083
1
W
Hades
12,973
541
146
6
0
383,800
9
W
Jormungandr
12,191
508
108
5
0
399,207
8
L
Artemis
11,874
495
143
6
0
380,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role