Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 17L
1,595 Elo+
Solo
Arachne
Arachne
Sillyman225
Arachne
Level 101
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 73L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
babyjesus70
Jormungandr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Hera
Hera
fuzzywhitebear
Hera
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,514 Elo+
Party 1
Ra
Ra
lunakick96
Ra
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 111L
1,503 Elo+
Solo
Team Averages
Level 102
1,586 SR
1,531 Elo+

VS

Team Averages
Level 129
1,461 SR
1,574 Elo+
Fenrir
Fenrir
INF Demacre
Fenrir
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 39L
1,665 Elo+
Solo
Izanami
Izanami
NocturnalWOLF87
Izanami
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 99L
1,642 Elo+
Solo
Ra
Ra
jutahn
Ra
Level 105
God Stats
0W - 2L
1,307 SR
Queue Stats
123W - 122L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
meelzinhah
Zhong Kui
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 128L
1,600 Elo+
Solo
Anubis
Anubis
nasersam24
Anubis
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
451W - 455L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 9 / 12
11,567
609
9,049
19,436
7,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Sillyman225
Arachne
19
7 / 8 / 7
12,794
673
16,813
20,906
8,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
babyjesus70
Jormungandr
20
11 / 5 / 11
14,916
785
30,643
33,186
26,043
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 4 / 12
12,477
657
20,698
13,807
5,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 12
12,393
652
15,383
11,522
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 5 / 17
10,922
575
12,557
22,795
25,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 4 / 10
14,077
741
17,523
19,429
7,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
20
9 / 5 / 12
13,747
724
18,488
20,135
8,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
meelzinhah
Zhong Kui
17
4 / 6 / 12
11,555
608
15,170
23,741
17,716
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
nasersam24
Anubis
20
6 / 5 / 16
12,254
645
21,823
14,590
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
94
25
Kills
27
28
Deaths
25
54
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
9
12
0.78
L
Fenrir
2
5
17
2.1
L
6
4
10
2.75
W
Arachne
Sillyman225
Arachne
7
8
7
1.31
W
Jormungandr
babyjesus70
Jormungandr
11
5
11
3.3
W
3
4
12
2.25
L
Ra
9
5
12
3
W
3
2
12
4.5
L
Zhong Kui
meelzinhah
Zhong Kui
4
6
12
1.67
L
Anubis
nasersam24
Anubis
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,586
Damage
85,561
98,857
Taken
100,690
52,813
Mitigated
65,340
41,309
Healing
48,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,049
2,971
643
1,871
19,436
7,040
1,157
12,166
7,270
0
16,322
L
Fenrir
12,557
3,434
0
4,362
22,795
25,380
184
14,530
8,265
0
26,715
L
17,523
12,124
1,956
5,339
19,429
7,553
2,555
14,138
5,291
0
54,469
W
Arachne
Sillyman225
Arachne
16,813
13,507
1,127
4,258
20,906
8,891
916
13,301
7,605
0
20,885
W
Jormungandr
babyjesus70
Jormungandr
30,643
4,002
2,300
7,020
33,186
26,043
1,009
14,561
18,625
63,237
0
W
20,698
4,932
3,467
2,384
13,807
5,249
145
9,054
4,753
38,590
0
L
Ra
18,488
1,406
14,830
10,028
20,135
8,577
145
11,239
8,896
51,669
0
W
15,383
2,097
13,508
4,731
11,522
5,590
1,496
6,399
5,123
51,781
0
L
Zhong Kui
meelzinhah
Zhong Kui
15,170
2,147
1,163
4,437
23,741
17,716
797
15,333
8,408
25,153
0
L
Anubis
nasersam24
Anubis
21,823
461
2,584
3,795
14,590
6,114
353
11,484
3,106
40,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,147
Gold Earned
62,555
173
Minions Killed
246
0
Camps Cleared
0
1,658,501
Distance Traveled
1,425,461
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,567
609
20
1
0
294,425
1
L
Fenrir
10,922
575
20
1
0
320,074
0
L
Izanami
14,077
741
96
5
0
258,650
0
W
Arachne
12,794
673
9
0
0
354,098
0
W
Jormungandr
14,916
785
45
2
0
299,407
3
W
Hera
12,477
657
48
3
0
353,645
1
L
Ra
13,747
724
66
3
0
322,235
4
W
Ra
12,393
652
51
3
0
356,926
0
L
Zhong Kui
11,555
608
25
1
0
247,985
1
L
Anubis
12,254
645
39
2
0
276,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role