Player Matchup

Chaac
Chaac
Gold I
Demon Dylan10Th
Chaac
Gold I
Level 101
God Stats
17W - 26L
1,413 SR
Queue Stats
493W - 477L
1,604 MMR
Party 2
Scylla
Scylla
Gold II
l Lorax l
Scylla
Gold II
Level 107
God Stats
8W - 5L
1,837 SR
Queue Stats
34W - 39L
1,572 MMR
Party 2
Terra
Terra
Gold I
xVashon
Terra
Gold I
Level 73
God Stats
10W - 12L
1,485 SR
Queue Stats
283W - 282L
1,543 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 94
1,578 SR
1,573 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,622 SR
1,572 MMR
Achilles
Achilles
Silver II
Angel Dokuro
Achilles
Silver II
Level 59
God Stats
1W - 0L
1,713 SR
Queue Stats
8W - 6L
1,582 MMR
Party 1
Merlin
Merlin
Gold V
SLAYER x 9
Merlin
Gold V
Level 123
God Stats
3W - 3L
1,654 SR
Queue Stats
24W - 20L
1,586 MMR
Party 1
Horus
Horus
Silver II
TemptingZero767
Horus
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
13,098
569
17,809
26,918
28,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
l Lorax l
Scylla
15
5 / 5 / 2
14,231
619
15,338
15,780
5,029
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
xVashon
Terra
13
1 / 4 / 5
13,688
595
7,736
24,907
27,847
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
HeimdallrOdinYemojaBastetKumbhakarna

VS

Bans
KukulkanBacchusIzanamiXing TianCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Angel Dokuro
Achilles
16
5 / 5 / 9
15,343
667
23,847
26,686
14,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
SLAYER x 9
Merlin
17
5 / 1 / 6
15,227
662
22,657
11,684
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 1 / 8
14,062
611
10,351
17,573
14,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Angel Dokuro
Achilles
5
5
9
1.9
L
1
5
4
0.6
W
Merlin
SLAYER x 9
Merlin
5
1
6
8
W
4
1
8
8
L
Scylla
l Lorax l
Scylla
5
5
2
1.2
L
Terra
xVashon
Terra
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,883
Damage
56,855
67,605
Taken
55,943
61,149
Mitigated
33,337
24,844
Healing
30,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Angel Dokuro
Achilles
23,847
9,931
0
9,192
26,686
14,347
1,894
10,656
16,030
0
95,513
L
17,809
2,371
0
9,201
26,918
28,273
252
10,772
16,146
0
67,525
W
Merlin
SLAYER x 9
Merlin
22,657
808
0
3,225
11,684
4,175
978
4,105
7,579
118,576
0
W
10,351
5,424
6,697
11,283
17,573
14,815
454
8,555
9,018
0
29,909
L
Scylla
l Lorax l
Scylla
15,338
649
0
6,514
15,780
5,029
0
3,295
12,485
87,742
0
L
Terra
xVashon
Terra
7,736
1,667
3,222
5,907
24,907
27,847
175
8,613
16,294
18,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
44,632
263
Minions Killed
319
0
Camps Cleared
0
1,227,211
Distance Traveled
1,345,988
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,343
667
107
5
0
441,568
11
L
Chaac
13,098
569
91
4
0
431,112
1
W
Merlin
15,227
662
188
8
0
428,297
4
W
Horus
14,062
611
24
1
0
476,123
5
L
Scylla
14,231
619
150
7
0
369,436
3
L
Terra
13,688
595
22
1
0
426,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role