Player Matchup

Odin
Odin
Cous_21
Odin
Level 27
God Stats
39W - 42L
1,500 SR
Queue Stats
75W - 80L
1,319 Elo+
Solo
Poseidon
Poseidon
FlamingThor
Poseidon
Level 17
God Stats
1W - 3L
1,561 SR
Queue Stats
17W - 10L
1,513 Elo+
Party 1
Set
Set
TheWoofingTurtl
Set
Level 41
God Stats
6W - 4L
1,752 SR
Queue Stats
120W - 109L
1,368 Elo+
Party 1
Team Averages
Level 28
1,604 SR
1,400 Elo+

VS

Team Averages
Level 26
1,483 SR
1,282 Elo+
Bastet
Bastet
Guru_Boiii
Bastet
Level 27
God Stats
63W - 49L
1,425 SR
Queue Stats
299W - 248L
1,312 Elo+
Party 2
Kuzenbo
Kuzenbo
Jhonnduk
Kuzenbo
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
476W - 671L
1,226 Elo+
Solo
Odin
Odin
dlui886s1001
Odin
Level 39
God Stats
16W - 13L
1,526 SR
Queue Stats
266W - 202L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cous_21
Odin
13
5 / 5 / 9
13,356
607
12,437
20,981
22,244
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
FlamingThor
Poseidon
15
4 / 7 / 9
14,176
644
8,468
14,022
3,735
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 9 / 5
14,905
678
12,339
18,896
10,954
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Guru_Boiii
Bastet
17
9 / 4 / 10
15,435
702
25,826
14,839
5,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Jhonnduk
Kuzenbo
12
0 / 11 / 7
11,670
530
4,699
20,064
10,726
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
12 / 2 / 5
16,099
732
12,540
11,970
5,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
17
Kills
21
21
Deaths
17
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
Cous_21
Odin
5
5
9
1.9
L
Poseidon
FlamingThor
Poseidon
4
7
9
1.21
W
Bastet
Guru_Boiii
Bastet
9
4
10
3.5
W
Kuzenbo
Jhonnduk
Kuzenbo
0
11
7
0.32
L
8
9
5
1.17
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
43,065
53,899
Taken
46,873
36,933
Mitigated
21,430
8,287
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Cous_21
Odin
12,437
3,888
70
4,988
20,981
22,244
879
2,187
18,794
0
27,298
L
Poseidon
FlamingThor
Poseidon
8,468
1,422
0
0
14,022
3,735
250
536
13,486
63,022
0
W
Bastet
Guru_Boiii
Bastet
25,826
7,023
0
3,052
14,839
5,077
2,084
2,954
11,885
0
67,209
W
Kuzenbo
Jhonnduk
Kuzenbo
4,699
919
0
759
20,064
10,726
125
4,100
15,964
13,264
0
L
12,339
7,499
289
2,940
18,896
10,954
0
2,072
16,824
0
78,164
W
12,540
6,457
0
1,038
11,970
5,627
685
2,273
9,697
0
58,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
43,204
260
Minions Killed
139
0
Camps Cleared
0
1,155,969
Distance Traveled
1,179,506
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,356
607
36
2
0
400,389
0
L
Poseidon
14,176
644
116
5
0
370,621
0
W
Bastet
15,435
702
74
3
0
443,615
0
W
Kuzenbo
11,670
530
8
0
0
331,920
0
L
Set
14,905
678
108
5
0
384,959
3
W
Odin
16,099
732
57
3
0
403,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role