Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AMajorA
Vulcan
Level 141
God Stats
1W - 1L
1,261 SR
Queue Stats
32W - 36L
1,500 Elo+
Solo
Chaac
Chaac
Big Daddy Gatte
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,119 Elo+
Solo
Geb
Geb
ninjabulbasaur
Geb
Level 137
God Stats
23W - 22L
1,632 SR
Queue Stats
211W - 203L
1,729 Elo+
Solo
Izanami
Izanami
tabbed
Izanami
Level 148
God Stats
1W - 5L
1,676 SR
Queue Stats
82W - 61L
1,573 Elo+
Solo
Team Averages
Level 138
1,514 SR
1,484 Elo+

VS

Team Averages
Level 150
1,594 SR
1,613 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Hansein
Janus
Level 157
God Stats
1W - 1L
1,969 SR
Queue Stats
17W - 13L
1,816 Elo+
Party 1
Serqet
Serqet
SteelResistance
Serqet
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
276W - 258L
1,750 Elo+
Solo
Ne Zha
Ne Zha
iMantequilla
Ne Zha
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 188L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
5,745
575
2,766
3,083
687
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Vulcan
AMajorA
Vulcan
14
1 / 5 / 2
7,490
749
8,717
6,746
1,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 0
6,517
652
5,898
11,422
5,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
6,265
627
4,369
10,282
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tabbed
Izanami
12
1 / 5 / 4
6,885
689
7,474
9,393
2,226
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 2 / 5
9,607
961
12,695
11,462
7,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
 
Anhur
15
4 / 0 / 7
8,496
850
5,472
6,821
2,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Hansein
Janus
14
0 / 2 / 8
7,557
756
6,389
6,628
1,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 8
8,412
841
3,672
7,522
5,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
13
2 / 1 / 7
7,482
748
7,750
7,045
2,600
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
18
18
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
Achilles
 
Achilles
9
2
5
5.75
W
Anhur
 
Anhur
4
0
7
7.5
L
Vulcan
AMajorA
Vulcan
1
5
2
0.4
L
1
4
0
0.25
W
Janus
Hansein
Janus
0
2
8
2
W
3
0
8
7
W
Ne Zha
2
1
7
5.5
L
1
3
1
0.5
L
Izanami
tabbed
Izanami
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
35,978
40,926
Taken
39,478
15,843
Mitigated
19,868
5,169
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,766
224
0
1,462
3,083
687
2
549
2,534
10,041
0
W
Achilles
 
Achilles
12,695
3,948
0
2,369
11,462
7,382
480
4,303
7,159
0
28,820
W
Anhur
 
Anhur
5,472
2,591
0
2,221
6,821
2,696
916
2,694
4,127
0
31,901
L
Vulcan
AMajorA
Vulcan
8,717
2,590
0
0
6,746
1,739
0
711
5,635
36,906
0
L
5,898
204
0
2,780
11,422
5,903
0
2,323
9,099
0
20,614
W
Janus
Hansein
Janus
6,389
298
0
390
6,628
1,984
565
2,060
4,568
28,638
0
W
3,672
651
0
250
7,522
5,206
279
2,966
4,556
0
8,721
W
Ne Zha
7,750
1,420
0
2,419
7,045
2,600
341
4,355
2,690
0
26,107
L
4,369
463
0
0
10,282
5,288
0
1,349
8,853
11,311
0
L
Izanami
tabbed
Izanami
7,474
3,810
0
927
9,393
2,226
0
1,783
7,467
0
20,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
41,554
200
Minions Killed
242
7
Camps Cleared
9
818,484
Distance Traveled
1,035,354
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,745
575
26
3
1
85,985
0
W
Achilles
9,607
961
52
5
3
226,985
3
W
Anhur
8,496
850
69
7
3
184,001
3
L
Vulcan
7,490
749
79
8
3
199,240
4
L
Chaac
6,517
652
42
4
1
171,456
1
W
Janus
7,557
756
68
7
0
192,570
3
W
Serqet
8,412
841
14
1
0
230,273
3
W
Ne Zha
7,482
748
39
4
3
201,525
5
L
Geb
6,265
627
18
2
0
193,694
4
L
Izanami
6,885
689
35
4
2
168,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role