Player Matchup

Hachiman
Hachiman
DoubleLyft
Hachiman
Level 45
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 3
Bastet
Bastet
NiqueStaches
Bastet
Level 25
God Stats
1W - 0L
1,319 SR
Queue Stats
69W - 76L
1,568 Elo+
Party 2
Sobek
Sobek
Professional11
Sobek
Level 29
God Stats
1W - 0L
1,299 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 3
Discordia
Discordia
RaGeRyDeR
Discordia
Level 154
God Stats
1W - 0L
1,651 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 2
Merlin
Merlin
UnoDosTaco
Merlin
Level 18
God Stats
5W - 4L
1,316 SR
Queue Stats
13W - 15L
1,271 Elo+
Party 2
Team Averages
Level 54
1,459 SR
1,437 Elo+

VS

Team Averages
Level 71
1,606 SR
1,796 Elo+
Scylla
Scylla
Dubleus
Scylla
Level 109
God Stats
0W - 2L
1,452 SR
Queue Stats
29W - 32L
1,880 Elo+
Party 1
Odin
Odin
FabianNeoZ9
Odin
Level 47
God Stats
1W - 1L
1,716 SR
Queue Stats
129W - 124L
1,459 Elo+
Solo
Rama
Rama
M4ke1tRa1n007
Rama
Level 74
God Stats
1W - 1L
1,395 SR
Queue Stats
17W - 18L
1,880 Elo+
Party 1
Kuzenbo
Kuzenbo
mrkhlt422
Kuzenbo
Level 17
God Stats
15W - 14L
1,968 SR
Queue Stats
17W - 18L
1,880 Elo+
Party 1
Mercury
Mercury
xxeternalxx
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DoubleLyft
Hachiman
20
12 / 0 / 5
16,613
831
19,370
14,535
6,520
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
19
4 / 4 / 11
13,507
675
14,939
17,271
7,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 4 / 17
13,659
683
5,656
22,870
27,163
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
RaGeRyDeR
Discordia
20
6 / 1 / 13
15,962
798
20,819
10,991
5,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
UnoDosTaco
Merlin
19
2 / 4 / 12
13,133
657
14,359
10,316
4,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dubleus
Scylla
20
1 / 2 / 9
12,358
618
17,678
11,678
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 6 / 4
12,056
603
10,252
22,327
22,819
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 5 / 4
12,351
618
11,121
16,103
6,572
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
mrkhlt422
Kuzenbo
17
0 / 6 / 3
11,437
572
6,122
18,240
23,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
xxeternalxx
Mercury
20
5 / 5 / 5
13,035
652
9,787
18,593
8,394
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
24
Kills
13
13
Deaths
24
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DoubleLyft
Hachiman
12
0
5
14.5
L
Scylla
Dubleus
Scylla
1
2
9
2.75
L
4
6
4
1
L
3
5
4
1
W
Bastet
4
4
11
2.38
W
0
4
17
2.13
W
Discordia
RaGeRyDeR
Discordia
6
1
13
12.5
W
Merlin
UnoDosTaco
Merlin
2
4
12
2
L
Kuzenbo
mrkhlt422
Kuzenbo
0
6
3
0.25
L
Mercury
xxeternalxx
Mercury
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,143
Damage
54,960
75,983
Taken
86,941
50,917
Mitigated
65,440
16,771
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DoubleLyft
Hachiman
19,370
10,679
0
6,879
14,535
6,520
4,524
3,164
10,621
0
81,634
L
Scylla
Dubleus
Scylla
17,678
765
0
250
11,678
4,569
0
3,539
8,019
64,891
0
L
10,252
1,029
0
1,579
22,327
22,819
0
12,874
9,067
0
38,253
L
11,121
7,841
0
642
16,103
6,572
0
7,736
8,222
0
44,669
W
Bastet
14,939
4,348
0
1,284
17,271
7,674
0
5,394
11,877
0
49,503
W
5,656
298
429
5,082
22,870
27,163
346
8,951
13,919
16,861
0
W
Discordia
RaGeRyDeR
Discordia
20,819
1,540
0
1,394
10,991
5,017
911
2,817
8,174
84,333
0
W
Merlin
UnoDosTaco
Merlin
14,359
512
0
1,703
10,316
4,543
532
3,964
6,352
51,100
0
L
Kuzenbo
mrkhlt422
Kuzenbo
6,122
2,959
0
0
18,240
23,086
0
8,911
8,941
28,012
0
L
Mercury
xxeternalxx
Mercury
9,787
2,979
0
660
18,593
8,394
0
6,809
11,661
0
49,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,874
Gold Earned
61,237
507
Minions Killed
431
7
Camps Cleared
6
1,859,864
Distance Traveled
1,785,209
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,613
831
164
8
3
377,048
2
L
Scylla
12,358
618
128
6
3
355,639
3
L
Odin
12,056
603
67
3
1
324,082
5
L
Rama
12,351
618
92
5
2
321,733
1
W
Bastet
13,507
675
54
3
2
345,649
4
W
Sobek
13,659
683
22
1
0
415,666
3
W
Discordia
15,962
798
185
9
2
373,856
3
W
Merlin
13,133
657
82
4
0
347,645
5
L
Kuzenbo
11,437
572
41
2
0
353,622
2
L
Mercury
13,035
652
103
5
0
430,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role