Player Matchup

Chaac
Chaac
SiPasMoi
Chaac
Level 7
God Stats
6W - 8L
1,288 SR
Queue Stats
11W - 16L
1,404 Elo+
Party 2
Sol
Sol
Weedygonzales22
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Medusa
Medusa
XeNe_GeNeZiS
Medusa
Level 29
God Stats
4W - 4L
1,288 SR
Queue Stats
14W - 14L
1,404 Elo+
Party 2
Skadi
Skadi
henrique96123
Skadi
Level 15
God Stats
9W - 7L
1,565 SR
Queue Stats
21W - 27L
1,404 Elo+
Party 2
Thanatos
Thanatos
no_Rage_Tnul____
Thanatos
Level 29
God Stats
6W - 5L
1,576 SR
Queue Stats
16W - 13L
1,404 Elo+
Party 2
Team Averages
Level 17
1,444 SR
1,423 Elo+

VS

Team Averages
Level 6
1,474 SR
1,415 Elo+
Sol
Sol
Capzlock42
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Laberlute66
Kukulkan
Level 7
God Stats
8W - 10L
1,657 SR
Queue Stats
409W - 470L
1,500 Elo+
Solo
Ullr
Ullr
Wurstbrot1420
Ullr
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Kali
Kali
jonathanwong95
Kali
Level 7
God Stats
1W - 7L
1,213 SR
Queue Stats
7W - 15L
1,076 Elo+
Solo
Nemesis
Nemesis
xxGingerAngelxx
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SiPasMoi
Chaac
12
2 / 3 / 12
8,915
469
3,893
8,567
3,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 19
10,606
558
6,638
8,305
8,439
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
24 / 1 / 7
12,659
666
21,334
13,234
5,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 13
9,883
520
11,323
9,441
5,300
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
13 / 2 / 9
11,796
621
11,685
12,985
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,682
457
9,414
14,565
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Laberlute66
Kukulkan
13
1 / 8 / 2
7,562
398
8,193
10,774
3,185
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 7 / 1
7,106
374
3,528
11,235
3,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 8 / 2
8,586
452
5,504
14,285
4,851
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 17 / 2
6,577
346
2,540
16,405
3,639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
16
47
Kills
7
8
Deaths
47
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Kukulkan
Laberlute66
Kukulkan
1
8
2
0.25
W
Chaac
SiPasMoi
Chaac
2
3
12
2.67
W
3
0
19
12.5
L
1
7
1
0.21
W
Medusa
24
1
7
27.5
W
5
2
13
5.75
L
2
8
2
0.38
W
13
2
9
8.75
L
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
29,179
52,532
Taken
67,264
27,531
Mitigated
18,400
27,493
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,414
999
212
2,876
14,565
3,484
390
1,127
13,438
39,267
0
L
Kukulkan
Laberlute66
Kukulkan
8,193
1,643
0
440
10,774
3,185
168
1,792
8,982
35,564
0
W
Chaac
SiPasMoi
Chaac
3,893
741
0
1,348
8,567
3,446
1,085
3,273
5,294
0
18,033
W
6,638
2,179
0
4,086
8,305
8,439
2,815
4,499
3,806
33,977
0
L
3,528
1,715
147
1,454
11,235
3,241
33
703
10,532
0
24,337
W
Medusa
21,334
12,246
87
5,170
13,234
5,655
7,407
3,769
9,465
0
87,693
W
11,323
4,528
204
2,546
9,441
5,300
4,047
5,364
4,077
0
43,713
L
5,504
2,672
0
1,808
14,285
4,851
697
2,171
12,114
0
33,376
W
11,685
3,801
293
13,759
12,985
4,691
1,230
2,913
10,072
0
58,529
L
2,540
1,081
0
712
16,405
3,639
347
845
15,560
0
15,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
38,513
330
Minions Killed
254
0
Camps Cleared
0
1,586,658
Distance Traveled
1,385,754
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,682
457
72
4
0
328,836
3
L
Kukulkan
7,562
398
65
3
0
259,835
0
W
Chaac
8,915
469
29
2
0
320,419
0
W
Sol
10,606
558
42
2
0
303,014
0
L
Ullr
7,106
374
40
2
0
259,518
0
W
Medusa
12,659
666
104
5
0
322,099
2
W
Skadi
9,883
520
67
4
0
307,870
1
L
Kali
8,586
452
60
3
0
270,287
0
W
Thanatos
11,796
621
88
5
0
333,256
1
L
Nemesis
6,577
346
17
1
0
267,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role