Player Matchup

Hun Batz
Hun Batz
Fatal1ties26
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 86L
1,760 Elo+
Solo
Nox
Nox
Ferocious_Fern
Nox
Level 28
God Stats
14W - 10L
1,768 SR
Queue Stats
228W - 171L
1,782 Elo+
Solo
Merlin
Merlin
LychinNMoss
Merlin
Level 22
God Stats
126W - 151L
1,717 SR
Queue Stats
335W - 342L
1,866 Elo+
Solo
Terra
Terra
Supportingly
Terra
Level 16
God Stats
10W - 10L
1,303 SR
Queue Stats
35W - 32L
1,784 Elo+
Solo
Achilles
Achilles
xStraight__up
Achilles
Level 30
God Stats
2W - 3L
1,411 SR
Queue Stats
19W - 7L
1,860 Elo+
Solo
Team Averages
Level 24
1,540 SR
1,810 Elo+

VS

Team Averages
Level 21
1,639 SR
1,863 Elo+
Scylla
Scylla
Alextric1
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,756 Elo+
Solo
Ymir
Ymir
Eltiogoku
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,936 Elo+
Party 1
Bakasura
Bakasura
QrowCrowBranwen
Bakasura
Level 16
God Stats
2W - 0L
1,825 SR
Queue Stats
12W - 4L
1,926 Elo+
Party 1
Jing Wei
Jing Wei
Sombra-erizo
Jing Wei
Level 22
God Stats
3W - 0L
1,870 SR
Queue Stats
29W - 13L
1,913 Elo+
Party 1
Aphrodite
Aphrodite
ZUTTER MV
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fatal1ties26
Hun Batz
15
4 / 8 / 4
10,038
436
9,867
22,470
7,805
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 3 / 4
11,368
494
13,694
12,950
4,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
1 / 5 / 5
9,816
427
9,976
10,853
3,573
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 8
9,296
404
8,763
21,652
16,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
xStraight__up
Achilles
18
5 / 2 / 4
11,250
489
18,692
21,297
23,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alextric1
Scylla
17
8 / 5 / 3
12,378
538
13,715
13,477
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
17
4 / 2 / 7
12,286
534
9,746
16,293
16,069
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
19
9 / 3 / 4
13,358
581
16,672
21,635
11,308
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Sombra-erizo
Jing Wei
18
2 / 4 / 8
11,658
507
15,233
18,056
7,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ZUTTER MV
Aphrodite
19
2 / 2 / 11
12,836
558
15,548
18,926
18,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
16
Kills
25
25
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alextric1
Scylla
8
5
3
1.9
W
Ymir
4
2
7
3.75
L
Hun Batz
Fatal1ties26
Hun Batz
4
8
4
0.75
L
5
3
4
2.33
L
Merlin
1
5
5
0.7
W
Bakasura
9
3
4
3.67
W
Jing Wei
Sombra-erizo
Jing Wei
2
4
8
1.5
L
1
7
8
0.71
W
Aphrodite
ZUTTER MV
Aphrodite
2
2
11
3.75
L
Achilles
xStraight__up
Achilles
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
70,914
89,222
Taken
88,387
55,649
Mitigated
57,833
26,121
Healing
40,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alextric1
Scylla
13,715
1,692
0
1,368
13,477
4,697
610
4,619
8,858
57,649
0
W
Ymir
9,746
1,780
0
894
16,293
16,069
39
7,014
9,279
45,310
0
L
Hun Batz
Fatal1ties26
Hun Batz
9,867
1,500
0
5,510
22,470
7,805
470
7,093
14,377
0
51,416
L
13,694
577
0
1,250
12,950
4,684
0
5,333
6,911
78,635
0
L
Merlin
9,976
591
0
964
10,853
3,573
0
2,531
8,048
75,198
0
W
Bakasura
16,672
10,679
0
7,932
21,635
11,308
84
8,143
13,492
0
106,055
W
Jing Wei
Sombra-erizo
Jing Wei
15,233
13,899
0
8,112
18,056
7,278
3,521
9,078
8,978
0
105,536
L
8,763
1,693
2,357
4,333
21,652
16,231
0
11,702
9,660
19,778
0
W
Aphrodite
ZUTTER MV
Aphrodite
15,548
1,178
8,607
13,471
18,926
18,481
0
3,579
15,347
88,227
0
L
Achilles
xStraight__up
Achilles
18,692
6,477
0
11,707
21,297
23,356
854
12,350
8,220
0
74,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,768
Gold Earned
62,516
474
Minions Killed
650
0
Camps Cleared
0
2,117,610
Distance Traveled
2,066,857
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,378
538
99
4
0
399,637
4
W
Ymir
12,286
534
69
3
0
419,929
4
L
Hun Batz
10,038
436
78
3
0
427,374
0
L
Nox
11,368
494
125
5
0
438,596
3
L
Merlin
9,816
427
127
6
0
379,173
0
W
Bakasura
13,358
581
160
7
0
459,570
0
W
Jing Wei
11,658
507
169
7
0
380,372
0
L
Terra
9,296
404
21
1
0
420,133
5
W
Aphrodite
12,836
558
153
7
0
407,349
5
L
Achilles
11,250
489
123
5
0
452,334
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role