Player Matchup

Set
Set
ASESINO_916
Set
Level 142
God Stats
2W - 2L
1,570 SR
Queue Stats
20W - 21L
1,673 Elo+
Party 2
Cerberus
Cerberus
GoldExperiience
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,578 Elo+
Party 2
Merlin
Merlin
chankean
Merlin
Level 144
God Stats
0W - 1L
1,718 SR
Queue Stats
13W - 13L
1,687 Elo+
Party 2
Team Averages
Level 138
1,596 SR
1,646 Elo+

VS

Team Averages
Level 108
1,642 SR
1,536 Elo+
Sol
Sol
Monty_Rafy
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,520 Elo+
Party 1
Serqet
Serqet
ROYALTY42
Serqet
Level 119
God Stats
2W - 1L
1,761 SR
Queue Stats
217W - 209L
1,441 Elo+
Solo
King Arthur
King Arthur
TheDrakos_
King Arthur
Level 118
God Stats
2W - 3L
1,665 SR
Queue Stats
32W - 20L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
16,117
672
12,353
18,662
12,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
14
1 / 5 / 7
14,248
594
7,531
19,997
21,318
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
chankean
Merlin
18
7 / 6 / 7
16,448
685
16,307
16,785
6,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
14,261
594
16,532
15,883
5,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
ROYALTY42
Serqet
14
6 / 7 / 2
14,279
595
7,574
13,980
3,954
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TheDrakos_
King Arthur
17
8 / 4 / 6
16,900
704
16,079
21,223
22,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
15
Kills
15
15
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
4
8
2.75
L
Cerberus
1
5
7
0.9
W
1
4
8
1.25
W
Serqet
ROYALTY42
Serqet
6
7
2
1
W
King Arthur
TheDrakos_
King Arthur
8
4
6
2.75
L
Merlin
chankean
Merlin
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,191
Damage
40,185
55,444
Taken
51,086
40,535
Mitigated
32,793
8,936
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,353
5,705
0
4,828
18,662
12,792
463
5,891
11,721
0
67,248
L
Cerberus
7,531
293
0
3,655
19,997
21,318
187
7,577
12,078
32,769
0
W
16,532
2,799
0
6,412
15,883
5,858
2,533
8,076
7,807
85,363
0
W
Serqet
ROYALTY42
Serqet
7,574
1,014
0
709
13,980
3,954
108
6,393
7,587
0
24,144
W
King Arthur
TheDrakos_
King Arthur
16,079
1,530
0
5,644
21,223
22,981
557
10,239
10,984
570
84,271
L
Merlin
chankean
Merlin
16,307
235
0
453
16,785
6,425
837
4,654
11,743
97,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
45,440
326
Minions Killed
284
0
Camps Cleared
0
1,369,084
Distance Traveled
1,373,411
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
16,117
672
85
4
0
502,139
6
L
Cerberus
14,248
594
90
4
0
445,570
9
W
Sol
14,261
594
121
5
0
430,974
2
W
Serqet
14,279
595
44
2
0
484,966
3
W
King Arthur
16,900
704
119
5
0
457,471
4
L
Merlin
16,448
685
151
6
0
421,375
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role