Player Matchup

Artemis
Artemis
ExiledStudent
Artemis
Level 8
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 4L
1,339 Elo+
Solo
Sol
Sol
Raelar
Sol
Level 10
God Stats
0W - 2L
1,336 SR
Queue Stats
63W - 83L
1,393 Elo+
Solo
King Arthur
King Arthur
TELARIUS
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,480 Elo+
Solo
Raijin
Raijin
YungSwim
Raijin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,403 Elo+
Solo
Loki
Loki
rsmitemage
Loki
Level 16
God Stats
8W - 8L
1,513 SR
Queue Stats
68W - 71L
1,450 Elo+
Solo
Team Averages
Level 13
1,422 SR
1,413 Elo+

VS

Team Averages
Level 36
1,427 SR
1,494 Elo+
Bellona
Bellona
CextNight
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Anhur
Anhur
DIAHRT
Anhur
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 46L
1,422 Elo+
Solo
Sobek
Sobek
SquigglyWig
Sobek
Level 101
God Stats
4W - 6L
1,292 SR
Queue Stats
176W - 210L
1,629 Elo+
Party 1
Zeus
Zeus
roylagrey
Zeus
Level 28
God Stats
33W - 33L
1,541 SR
Queue Stats
252W - 275L
1,483 Elo+
Party 1
Achilles
Achilles
seveninchwonder
Achilles
Level 8
God Stats
25W - 20L
1,303 SR
Queue Stats
100W - 115L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 2 / 1
9,023
451
10,161
7,663
2,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Raelar
Sol
13
1 / 4 / 2
8,025
401
2,984
14,434
4,153
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TELARIUS
King Arthur
14
0 / 4 / 1
8,392
420
7,214
17,834
14,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
YungSwim
Raijin
7
0 / 2 / 0
6,187
309
2,751
3,558
1,058
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 4 / 1
7,863
393
1,400
11,069
2,968
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CextNight
Bellona
18
4 / 0 / 1
11,063
553
11,708
12,225
12,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
DIAHRT
Anhur
18
4 / 0 / 1
11,690
585
6,503
7,917
3,229
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 6
9,542
477
4,464
8,759
9,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
6 / 2 / 2
10,945
547
13,244
6,504
2,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
14
2 / 2 / 5
9,788
489
3,269
10,493
7,329
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
16
16
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
CextNight
Bellona
4
0
1
4.5
W
Anhur
DIAHRT
Anhur
4
0
1
4.5
L
Artemis
3
2
1
1.75
L
Sol
Raelar
Sol
1
4
2
0.5
W
0
0
6
3
L
King Arthur
TELARIUS
King Arthur
0
4
1
0.13
L
Raijin
YungSwim
Raijin
0
2
0
0
W
Zeus
6
2
2
3.5
L
0
4
1
0.13
W
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,510
Damage
39,188
54,558
Taken
45,898
24,573
Mitigated
35,567
13,536
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CextNight
Bellona
11,708
4,220
0
4,415
12,225
12,388
4,524
1,021
11,204
0
64,489
W
Anhur
DIAHRT
Anhur
6,503
3,145
0
2,320
7,917
3,229
5,321
39
7,878
0
76,712
L
Artemis
10,161
4,608
0
2,520
7,663
2,321
0
3,175
4,488
0
48,007
L
Sol
Raelar
Sol
2,984
909
0
5,165
14,434
4,153
0
7,029
7,405
32,680
0
W
4,464
129
0
1,748
8,759
9,984
1,118
783
7,976
20,466
0
L
King Arthur
TELARIUS
King Arthur
7,214
1,172
0
2,633
17,834
14,073
0
3,393
14,441
0
49,265
L
Raijin
YungSwim
Raijin
2,751
81
0
250
3,558
1,058
0
1,631
1,927
18,432
0
W
Zeus
13,244
1,878
300
1,221
6,504
2,637
2,100
2,498
4,006
69,534
0
L
1,400
523
0
2,968
11,069
2,968
0
2,506
8,563
0
41,106
W
Achilles
3,269
936
0
3,166
10,493
7,329
1,257
1,394
9,099
148
39,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
53,028
321
Minions Killed
476
0
Camps Cleared
0
1,303,471
Distance Traveled
1,828,629
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,063
553
124
6
0
384,640
1
W
Anhur
11,690
585
139
7
0
364,943
5
L
Artemis
9,023
451
64
3
0
292,367
4
L
Sol
8,025
401
54
3
0
242,390
1
W
Sobek
9,542
477
28
1
0
361,431
6
L
King Arthur
8,392
420
94
5
0
313,119
5
L
Raijin
6,187
309
33
2
0
136,127
1
W
Zeus
10,945
547
118
6
0
316,136
4
L
Loki
7,863
393
76
4
0
319,468
0
W
Achilles
9,788
489
67
3
0
401,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role