Player Matchup

Anhur
Anhur
SendMeLosPesos1
Anhur
Level 24
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 20L
1,104 Elo+
Solo
Izanami
Izanami
WorldlyRacer312
Izanami
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Loki
Loki
dorado_magno
Loki
Level 8
God Stats
3W - 0L
1,711 SR
Queue Stats
9W - 19L
1,035 Elo+
Solo
Guan Yu
Guan Yu
xSRRHx
Guan Yu
Level 29
God Stats
2W - 1L
1,536 SR
Queue Stats
14W - 21L
1,112 Elo+
Solo
Merlin
Merlin
zavswavy
Merlin
Level 18
God Stats
2W - 0L
1,698 SR
Queue Stats
29W - 32L
1,401 Elo+
Solo
Team Averages
Level 21
1,637 SR
1,230 Elo+

VS

Team Averages
Level 21
1,457 SR
1,213 Elo+
Heimdallr
Heimdallr
DurrPizza
Heimdallr
Level 24
God Stats
7W - 7L
1,283 SR
Queue Stats
35W - 39L
1,052 Elo+
Party 1
Khepri
Khepri
NINJA LO 1984
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,169 Elo+
Solo
Hades
Hades
SuperStone-Cdarl
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,170 Elo+
Solo
Hou Yi
Hou Yi
turtle5593
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 40L
1,274 Elo+
Solo
Merlin
Merlin
xD_NoChill_Dx
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 23
17,311
1,082
28,121
21,102
8,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
20 / 10 / 16
20,154
1,260
37,552
29,471
11,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
14 / 14 / 19
18,959
1,185
27,622
27,458
11,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
xSRRHx
Guan Yu
16
0 / 0 / 2
11,588
724
407
1,062
314
Merlin
zavswavy
Merlin
20
6 / 10 / 25
18,011
1,126
21,973
27,877
12,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DurrPizza
Heimdallr
20
17 / 13 / 17
19,903
1,244
37,163
35,644
17,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 6 / 12
15,409
963
3,817
25,295
39,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
6 / 6 / 17
16,896
1,056
17,000
27,368
38,754
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hou Yi
turtle5593
Hou Yi
16
0 / 2 / 1
11,733
733
1,010
2,147
1,003
20
11 / 21 / 15
18,111
1,132
40,554
34,387
14,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
99
47
Kills
37
38
Deaths
48
85
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DurrPizza
Heimdallr
17
13
17
1.96
L
3
6
12
1.5
W
7
4
23
4.63
L
6
6
17
2.42
W
20
10
16
2.8
W
14
14
19
1.68
L
Hou Yi
turtle5593
Hou Yi
0
2
1
0.25
L
11
21
15
0.88
W
Guan Yu
xSRRHx
Guan Yu
0
0
2
1
W
Merlin
zavswavy
Merlin
6
10
25
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,675
Damage
99,544
106,970
Taken
124,841
44,164
Mitigated
111,214
13,297
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DurrPizza
Heimdallr
37,163
24,307
0
1,818
35,644
17,436
0
4,246
31,398
0
63,864
L
3,817
1,034
315
0
25,295
39,923
0
5,495
19,800
20,938
0
W
28,121
17,287
1,512
2,435
21,102
8,704
0
14,279
6,823
0
68,552
L
17,000
2,461
299
2,841
27,368
38,754
0
4,787
22,581
51,335
0
W
37,552
31,410
325
4,807
29,471
11,882
0
16,387
13,077
0
63,902
W
27,622
11,666
210
2,072
27,458
11,211
0
13,563
13,894
0
44,140
L
Hou Yi
turtle5593
Hou Yi
1,010
166
0
0
2,147
1,003
0
175
1,972
0
2,945
L
40,554
3,968
0
2,914
34,387
14,098
0
7,270
27,117
86,354
0
W
Guan Yu
xSRRHx
Guan Yu
407
249
0
50
1,062
314
0
767
295
0
407
W
Merlin
zavswavy
Merlin
21,973
4,173
920
966
27,877
12,053
0
16,375
11,502
57,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,023
Gold Earned
82,052
259
Minions Killed
259
7
Camps Cleared
7
1,143,877
Distance Traveled
1,050,357
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
19,903
1,244
53
3
0
294,567
0
L
Khepri
15,409
963
27
2
3
210,078
0
W
Anhur
17,311
1,082
85
5
0
216,188
1
L
Hades
16,896
1,056
71
4
4
261,137
2
W
Izanami
20,154
1,260
53
3
4
344,028
1
W
Loki
18,959
1,185
35
2
2
296,479
1
L
Hou Yi
11,733
733
4
0
0
28,896
0
L
Merlin
18,111
1,132
104
7
0
255,679
0
W
Guan Yu
11,588
724
0
0
0
13,794
0
W
Merlin
18,011
1,126
86
5
1
273,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role