Player Matchup

Hun Batz
Hun Batz
CherryKamikaze
Hun Batz
Level 26
God Stats
52W - 38L
1,602 SR
Queue Stats
203W - 188L
1,454 Elo+
Solo
Hercules
Hercules
DannyDs420
Hercules
Level 17
God Stats
1W - 0L
1,343 SR
Queue Stats
3W - 1L
1,519 Elo+
Solo
King Arthur
King Arthur
IKirizuto
King Arthur
Level 25
God Stats
16W - 14L
1,513 SR
Queue Stats
40W - 62L
1,307 Elo+
Party 1
Hachiman
Hachiman
WAVE-KING-CAESAR
Hachiman
Level 18
God Stats
7W - 2L
1,787 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 1
Merlin
Merlin
blooner 69
Merlin
Level 15
God Stats
5W - 4L
1,609 SR
Queue Stats
16W - 18L
1,422 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,466 Elo+

VS

Team Averages
Level 23
1,443 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
5W - 8L
1,481 SR
Queue Stats
19W - 26L
1,499 Elo+
Solo
Jormungandr
Jormungandr
ARCHIMEDE QC
Jormungandr
Level 23
God Stats
19W - 30L
1,379 SR
Queue Stats
64W - 66L
1,384 Elo+
Solo
Heimdallr
Heimdallr
CAPINjackspareow
Heimdallr
Level 25
God Stats
14W - 19L
1,178 SR
Queue Stats
152W - 166L
1,268 Elo+
Solo
Nox
Nox
Samerdouglas
Nox
Level 16
God Stats
1W - 3L
1,505 SR
Queue Stats
5W - 15L
1,416 Elo+
Solo
Kukulkan
Kukulkan
x SM0KEY o
Kukulkan
Level 21
God Stats
10W - 12L
1,669 SR
Queue Stats
20W - 22L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
20 / 4 / 9
17,342
694
29,886
22,458
10,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
DannyDs420
Hercules
16
0 / 10 / 9
12,598
504
3,965
23,526
14,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
IKirizuto
King Arthur
19
8 / 2 / 7
14,041
562
11,263
17,071
17,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 1 / 6
15,409
616
15,487
10,781
4,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
blooner 69
Merlin
19
3 / 7 / 10
14,276
571
10,572
16,626
6,762
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 6 / 2
11,296
452
10,886
14,423
6,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ARCHIMEDE QC
Jormungandr
15
3 / 4 / 3
10,949
438
7,207
16,351
11,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
18
8 / 9 / 5
12,897
516
17,102
22,009
9,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 12 / 7
9,983
399
6,098
16,330
8,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
x SM0KEY o
Kukulkan
19
10 / 12 / 1
13,395
536
15,684
22,271
8,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
43
Kills
23
24
Deaths
43
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
2
0.5
L
Jormungandr
ARCHIMEDE QC
Jormungandr
3
4
3
1.13
L
Heimdallr
8
9
5
1.17
W
Hun Batz
20
4
9
6.13
W
Hercules
DannyDs420
Hercules
0
10
9
0.45
W
King Arthur
IKirizuto
King Arthur
8
2
7
5.75
L
0
12
7
0.29
W
12
1
6
15
W
Merlin
blooner 69
Merlin
3
7
10
1.14
L
Kukulkan
x SM0KEY o
Kukulkan
10
12
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,173
Damage
56,977
90,462
Taken
91,384
53,387
Mitigated
42,987
31,682
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,886
4,727
378
3,219
14,423
6,245
880
0
14,423
0
69,092
L
Jormungandr
ARCHIMEDE QC
Jormungandr
7,207
2,422
156
500
16,351
11,161
208
2,463
13,888
47,316
0
L
Heimdallr
17,102
6,056
0
3,699
22,009
9,475
2,668
2,939
19,070
0
67,664
W
Hun Batz
29,886
15,763
0
8,292
22,458
10,170
4,226
7,051
15,407
0
138,279
W
Hercules
DannyDs420
Hercules
3,965
844
0
5,450
23,526
14,434
3,553
7,995
15,531
0
34,063
W
King Arthur
IKirizuto
King Arthur
11,263
1,516
444
7,596
17,071
17,380
1,625
5,116
11,955
0
62,180
L
6,098
1,046
0
382
16,330
8,026
1,052
1,693
14,637
26,688
0
W
15,487
10,212
537
4,301
10,781
4,641
3,886
2,835
7,946
0
120,692
W
Merlin
blooner 69
Merlin
10,572
1,195
610
4,452
16,626
6,762
1,392
7,234
9,390
79,684
0
L
Kukulkan
x SM0KEY o
Kukulkan
15,684
3,695
234
5,156
22,271
8,080
3,080
3,477
18,794
75,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,666
Gold Earned
58,520
570
Minions Killed
460
0
Camps Cleared
0
2,238,398
Distance Traveled
1,554,532
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,296
452
116
5
0
305,343
1
L
Jormungandr
10,949
438
73
3
0
311,908
0
L
Heimdallr
12,897
516
97
4
0
305,220
0
W
Hun Batz
17,342
694
184
7
0
538,624
1
W
Hercules
12,598
504
55
2
0
355,099
0
W
King Arthur
14,041
562
66
3
0
469,827
0
L
Nox
9,983
399
48
2
0
293,225
1
W
Hachiman
15,409
616
139
6
0
455,674
5
W
Merlin
14,276
571
126
5
0
419,174
6
L
Kukulkan
13,395
536
126
5
0
338,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role