Player Matchup

Baron Samedi
Baron Samedi
Silver IV
InfraredSights
Baron Samedi
Silver IV
Level 60
God Stats
5W - 0L
1,796 SR
Queue Stats
8W - 8L
1,366 MMR
Party 2
Chaac
Chaac
Bronze III
KyIIeII
Chaac
Bronze III
Level 67
God Stats
1W - 0L
1,562 SR
Queue Stats
16W - 12L
1,163 MMR
Party 2
Bastet
Bastet
Bronze I
Mist7176
Bastet
Bronze I
Level 69
God Stats
3W - 5L
1,587 SR
Queue Stats
9W - 10L
1,355 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,648 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,483 SR
1,315 MMR
Cerberus
Cerberus
Silver V
B3847
Cerberus
Silver V
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,370 MMR
Party 1
Kukulkan
Kukulkan
Silver III
MENTEDEUMVILAO13
Kukulkan
Silver III
Level 155
God Stats
379W - 380L
1,544 SR
Queue Stats
891W - 968L
1,179 MMR
Solo
Neith
Neith
Silver IV
XxJtyler6xX
Neith
Silver IV
Level 49
God Stats
4W - 5L
1,405 SR
Queue Stats
43W - 35L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfraredSights
Baron Samedi
20
6 / 12 / 9
21,245
625
28,643
24,511
8,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KyIIeII
Chaac
20
14 / 4 / 14
23,530
692
28,299
39,844
56,067
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
Mist7176
Bastet
20
13 / 9 / 10
23,235
683
31,263
29,469
11,581
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
HeimdallrZeusKumbhakarnaBacchusOdin

VS

Bans
MedusaHadesAresPoseidonYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B3847
Cerberus
19
7 / 9 / 14
21,712
639
18,139
46,278
70,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 15 / 11
21,707
638
28,414
24,847
13,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 9 / 10
21,547
634
24,294
26,477
11,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
60
33
Kills
25
25
Deaths
33
33
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B3847
Cerberus
7
9
14
1.56
W
Baron Samedi
InfraredSights
Baron Samedi
6
12
9
0.88
W
Chaac
KyIIeII
Chaac
14
4
14
5.25
L
9
15
11
0.97
W
Bastet
Mist7176
Bastet
13
9
10
2
L
9
9
10
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,205
Damage
70,847
93,824
Taken
97,602
75,953
Mitigated
95,774
21,645
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B3847
Cerberus
18,139
1,488
0
9,887
46,278
70,427
285
13,452
32,826
77,911
0
W
Baron Samedi
InfraredSights
Baron Samedi
28,643
1,391
1,524
4,019
24,511
8,305
286
12,736
11,775
99,681
0
W
Chaac
KyIIeII
Chaac
28,299
7,684
0
10,002
39,844
56,067
625
17,019
22,825
1,270
131,665
L
28,414
518
0
4,006
24,847
13,784
579
6,448
18,399
95,465
0
W
Bastet
Mist7176
Bastet
31,263
11,712
0
6,100
29,469
11,581
1,265
17,449
12,020
0
138,569
L
24,294
8,052
382
5,374
26,477
11,563
2,252
10,033
16,444
0
105,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,010
Gold Earned
64,966
381
Minions Killed
407
0
Camps Cleared
0
1,779,051
Distance Traveled
1,603,430
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
21,712
639
139
4
0
562,298
7
W
Baron Samedi
21,245
625
95
3
0
468,015
7
W
Chaac
23,530
692
144
4
0
644,341
5
L
Kukulkan
21,707
638
123
4
0
510,531
8
W
Bastet
23,235
683
142
4
0
666,695
1
L
Neith
21,547
634
145
4
0
530,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role