Player Matchup

Merlin
Merlin
Drollinator
Merlin
Level 35
God Stats
9W - 5L
1,500 SR
Queue Stats
80W - 69L
1,414 Elo+
Party 2
Bastet
Bastet
JameyBoy200204
Bastet
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 89L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
MERC Cerberus
Cabrakan
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
209W - 119L
1,650 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,538 Elo+

VS

Team Averages
Level 71
1,558 SR
1,571 Elo+
King Arthur
King Arthur
ExpandMyAsh
King Arthur
Level 67
God Stats
2W - 3L
1,533 SR
Queue Stats
21W - 18L
1,608 Elo+
Party 1
Janus
Janus
IQThiccThighs
Janus
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 47L
1,497 Elo+
Party 1
Cupid
Cupid
TwoDoor22
Cupid
Level 87
God Stats
24W - 12L
1,642 SR
Queue Stats
89W - 60L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 8 / 11
15,415
670
16,235
15,825
5,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
18 / 8 / 2
18,882
821
25,627
20,136
12,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
MERC Cerberus
Cabrakan
15
4 / 7 / 13
15,112
657
15,671
21,953
36,398
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExpandMyAsh
King Arthur
15
4 / 11 / 12
15,330
667
11,627
28,352
25,207
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 11 / 8
15,130
658
11,215
17,683
3,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
TwoDoor22
Cupid
18
15 / 5 / 7
17,800
774
23,930
24,232
8,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
50
27
Kills
23
23
Deaths
27
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
8
11
1.31
L
King Arthur
ExpandMyAsh
King Arthur
4
11
12
0.91
L
4
11
8
0.73
W
18
8
2
2.38
W
Cabrakan
MERC Cerberus
Cabrakan
4
7
13
1.5
L
Cupid
TwoDoor22
Cupid
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
46,772
57,914
Taken
70,267
54,919
Mitigated
37,142
6,892
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,235
1,034
0
2,643
15,825
5,831
568
4,196
11,629
78,823
0
L
King Arthur
ExpandMyAsh
King Arthur
11,627
1,967
0
4,557
28,352
25,207
243
12,985
15,367
0
37,808
L
11,215
908
0
564
17,683
3,413
0
7,032
10,651
45,294
0
W
25,627
12,025
0
2,048
20,136
12,690
1,250
3,609
16,335
0
88,795
W
Cabrakan
MERC Cerberus
Cabrakan
15,671
2,973
0
2,201
21,953
36,398
527
3,464
18,489
47,212
0
L
Cupid
TwoDoor22
Cupid
23,930
13,078
1,343
9,935
24,232
8,522
1,858
12,057
12,175
0
92,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
48,260
265
Minions Killed
236
0
Camps Cleared
0
1,093,983
Distance Traveled
1,132,682
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,415
670
100
4
0
347,958
4
L
King Arthur
15,330
667
43
2
0
397,891
5
L
Janus
15,130
658
69
3
0
332,536
5
W
Bastet
18,882
821
115
5
0
381,959
2
W
Cabrakan
15,112
657
50
2
0
364,066
3
L
Cupid
17,800
774
124
5
0
402,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role