Player Matchup

Ra
Ra
EdserLM
Ra
Level 133
God Stats
4W - 3L
1,748 SR
Queue Stats
71W - 71L
1,478 Elo+
Solo
He Bo
He Bo
GeneralGG42
He Bo
Level 109
God Stats
4W - 3L
1,881 SR
Queue Stats
124W - 125L
1,591 Elo+
Solo
Ne Zha
Ne Zha
HuntTheFrost
Ne Zha
Level 142
God Stats
1W - 3L
1,790 SR
Queue Stats
269W - 241L
1,713 Elo+
Party 1
Skadi
Skadi
TheLawman674
Skadi
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 101L
1,594 Elo+
Party 1
Yemoja
Yemoja
Yorch3r
Yemoja
Level 135
God Stats
2W - 4L
1,295 SR
Queue Stats
147W - 144L
1,616 Elo+
Solo
Team Averages
Level 129
1,643 SR
1,598 Elo+

VS

Team Averages
Level 120
1,581 SR
1,394 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,306 Elo+
Party 2
Izanami
Izanami
Jakehan
Izanami
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,306 Elo+
Party 2
Ymir
Ymir
JakehansBastion
Ymir
Level 117
God Stats
9W - 2L
1,528 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 2
Hercules
Hercules
NightHawk8894
Hercules
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,306 Elo+
Party 2
Merlin
Merlin
wizar11
Merlin
Level 125
God Stats
7W - 1L
1,878 SR
Queue Stats
38W - 45L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,006
668
284
944
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
2,990
498
242
1,467
175
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
7
0 / 0 / 0
3,786
631
1,984
3,368
1,862
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,203
534
1,031
2,179
361
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Yorch3r
Yemoja
4
0 / 3 / 0
3,099
517
675
3,211
1,392
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
5
1 / 0 / 2
3,684
614
933
2,381
531
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
Jakehan
Izanami
7
2 / 0 / 3
4,233
706
2,368
1,595
377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 0 / 3
4,283
714
1,514
2,621
992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
NightHawk8894
Hercules
7
0 / 0 / 0
3,836
639
1,285
2,906
1,387
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Merlin
wizar11
Merlin
8
0 / 0 / 0
4,213
702
631
1,145
282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
0
2
2
L
0
0
0
0
L
0
1
0
0
L
Ne Zha
0
0
0
0
W
Izanami
Jakehan
Izanami
2
0
3
3.5
W
2
0
3
3.5
W
Hercules
NightHawk8894
Hercules
0
0
0
0
L
0
1
0
0
L
Yemoja
Yorch3r
Yemoja
0
3
0
0
W
Merlin
wizar11
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,216
Damage
6,731
11,169
Taken
10,648
4,099
Mitigated
3,569
5,022
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
933
504
0
1,443
2,381
531
0
201
2,180
0
11,890
L
284
75
0
630
944
309
0
631
313
22,765
0
L
242
69
0
766
1,467
175
0
44
1,423
6,599
0
L
Ne Zha
1,984
654
0
2,662
3,368
1,862
0
0
3,368
0
16,456
W
Izanami
Jakehan
Izanami
2,368
1,866
0
500
1,595
377
0
241
1,354
0
28,659
W
1,514
738
99
1,024
2,621
992
0
475
2,146
8,752
0
W
Hercules
NightHawk8894
Hercules
1,285
924
0
1,654
2,906
1,387
0
0
2,906
0
13,814
L
1,031
299
0
636
2,179
361
0
808
1,371
0
12,562
L
Yemoja
Yorch3r
Yemoja
675
184
158
170
3,211
1,392
0
662
2,549
6,805
0
W
Merlin
wizar11
Merlin
631
0
0
246
1,145
282
0
284
861
25,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,084
Gold Earned
20,249
131
Minions Killed
188
0
Camps Cleared
0
478,910
Distance Traveled
537,046
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
3,684
614
30
5
0
117,365
1
L
Ra
4,006
668
42
7
0
118,767
2
L
He Bo
2,990
498
14
2
0
37,683
1
L
Ne Zha
3,786
631
34
6
0
109,369
0
W
Izanami
4,233
706
67
11
0
103,233
3
W
Ymir
4,283
714
12
2
0
116,850
1
W
Hercules
3,836
639
26
4
0
111,339
0
L
Skadi
3,203
534
28
5
0
116,105
2
L
Yemoja
3,099
517
13
2
0
96,986
1
W
Merlin
4,213
702
53
9
0
88,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role