Player Matchup

Ah Puch
Ah Puch
Guszy
Ah Puch
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
55W - 43L
1,573 Elo+
Party 1
Apollo
Apollo
Sockums
Apollo
Level 23
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 6L
1,612 Elo+
Party 1
Hades
Hades
TripxxGod
Hades
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 167L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wheelsmif
Ah Muzen Cab
Level 41
God Stats
2W - 1L
1,901 SR
Queue Stats
70W - 63L
1,573 Elo+
Party 1
Fenrir
Fenrir
handsome735train
Fenrir
Level 24
God Stats
4W - 0L
1,885 SR
Queue Stats
23W - 21L
1,519 Elo+
Solo
Team Averages
Level 27
1,669 SR
1,560 Elo+

VS

Team Averages
Level 67
1,500 SR
1,554 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Aeroduck2789
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 2
Thoth
Thoth
So Proxy God
Thoth
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 165L
1,667 Elo+
Solo
Pele
Pele
ZaknissEverdeen
Pele
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 215L
1,598 Elo+
Party 2
Fafnir
Fafnir
artofnarfs
Fafnir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Guszy
Ah Puch
17
5 / 2 / 20
10,593
883
15,978
9,351
3,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Sockums
Apollo
16
2 / 4 / 17
9,680
807
5,375
8,849
3,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
TripxxGod
Hades
16
3 / 3 / 17
9,850
821
9,071
10,229
5,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Wheelsmif
Ah Muzen Cab
19
13 / 4 / 13
11,727
977
16,732
10,597
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 2 / 13
10,188
849
6,462
10,412
4,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
5 / 3 / 8
10,123
844
6,710
9,002
3,951
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
11
0 / 8 / 4
7,105
592
2,195
9,209
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 6 / 7
9,668
806
7,903
9,530
3,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 9 / 3
10,715
893
14,613
18,224
10,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
artofnarfs
Fafnir
12
1 / 5 / 4
8,022
669
3,100
11,314
13,745
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
31
Kills
14
15
Deaths
31
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
3
8
3
L
Raijin
0
8
4
0.25
W
Ah Puch
Guszy
Ah Puch
5
2
20
7.5
L
2
6
7
0.92
W
Apollo
Sockums
Apollo
2
4
17
2.63
W
Hades
TripxxGod
Hades
3
3
17
3.83
W
Ah Muzen Cab
Wheelsmif
Ah Muzen Cab
13
4
13
4.88
L
6
9
3
0.83
L
Fafnir
artofnarfs
Fafnir
1
5
4
0.6
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,618
Damage
34,521
49,438
Taken
57,279
22,563
Mitigated
34,193
22,700
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,710
3,351
903
2,610
9,002
3,951
0
3,603
5,399
15,960
0
L
Raijin
2,195
213
0
148
9,209
2,817
0
6,179
3,030
3,806
0
W
Ah Puch
Guszy
Ah Puch
15,978
150
320
3,313
9,351
3,537
1,236
2,451
6,900
28,801
0
L
7,903
516
0
1,039
9,530
3,253
0
2,985
6,545
27,745
0
W
Apollo
Sockums
Apollo
5,375
3,313
1,158
1,844
8,849
3,735
1,849
4,931
3,918
0
19,915
W
Hades
TripxxGod
Hades
9,071
364
1,943
2,756
10,229
5,666
1,262
4,752
5,477
14,641
0
W
Ah Muzen Cab
Wheelsmif
Ah Muzen Cab
16,732
9,571
1,888
3,637
10,597
4,832
1,429
3,456
7,141
0
41,183
L
14,613
3,149
695
1,629
18,224
10,427
0
7,877
10,347
0
36,262
L
Fafnir
artofnarfs
Fafnir
3,100
585
0
696
11,314
13,745
0
4,405
6,909
3,451
497
W
6,462
391
2,450
3,391
10,412
4,793
464
3,853
6,559
0
13,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
45,633
139
Minions Killed
135
0
Camps Cleared
0
1,106,910
Distance Traveled
961,124
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,123
844
38
3
0
212,969
0
L
Raijin
7,105
592
8
1
0
185,876
0
W
Ah Puch
10,593
883
29
2
0
231,564
1
L
Thoth
9,668
806
54
5
0
173,915
2
W
Apollo
9,680
807
39
3
0
213,801
0
W
Hades
9,850
821
12
1
0
210,131
0
W
Ah Muzen Cab
11,727
977
51
4
0
202,236
0
L
Pele
10,715
893
33
3
0
205,848
0
L
Fafnir
8,022
669
2
0
0
182,516
0
W
Fenrir
10,188
849
8
1
0
249,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role