Player Matchup

Sol
Sol
Char1zma
Sol
Level 26
God Stats
10W - 16L
1,398 SR
Queue Stats
144W - 196L
1,364 Elo+
Party 2
Fenrir
Fenrir
NiamoReD
Fenrir
Level 10
God Stats
2W - 4L
1,230 SR
Queue Stats
38W - 29L
1,003 Elo+
Party 1
Nu Wa
Nu Wa
xxxBMH
Nu Wa
Level 3
God Stats
11W - 9L
1,230 SR
Queue Stats
33W - 29L
1,090 Elo+
Party 1
Zeus
Zeus
świeżaki
Zeus
Level 16
God Stats
2W - 2L
1,713 SR
Queue Stats
43W - 37L
1,382 Elo+
Solo
Ares
Ares
ЗАБУБУМБА
Ares
Level 26
God Stats
29W - 22L
1,732 SR
Queue Stats
257W - 322L
1,463 Elo+
Party 2
Team Averages
Level 16
1,460 SR
1,260 Elo+

VS

Team Averages
Level 16
1,401 SR
1,255 Elo+
Jormungandr
Jormungandr
Calinutzu22
Jormungandr
Level 28
God Stats
38W - 42L
1,177 SR
Queue Stats
385W - 334L
1,465 Elo+
Solo
Artemis
Artemis
VortexxCynical
Artemis
Level 8
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 7L
929 Elo+
Party 3
Kukulkan
Kukulkan
VortexxOblivion
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 3
Ganesha
Ganesha
VortexxShadowsYT
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,078 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
iRashiD
Ah Muzen Cab
Level 18
God Stats
1W - 6L
1,647 SR
Queue Stats
245W - 286L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 20
10,727
1,073
9,239
6,985
2,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NiamoReD
Fenrir
17
11 / 5 / 5
11,448
1,145
14,471
15,693
6,440
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
xxxBMH
Nu Wa
18
3 / 1 / 19
11,203
1,120
15,375
10,161
4,393
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 0 / 14
10,699
1,070
12,519
6,983
3,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 3 / 12
11,756
1,176
10,808
11,678
16,409
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

254

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Calinutzu22
Jormungandr
16
5 / 2 / 6
10,946
1,095
12,234
13,210
13,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 9 / 5
9,363
936
2,788
13,992
5,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
16
5 / 9 / 3
10,987
1,099
15,225
14,534
5,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 5 / 9
9,851
985
5,856
17,376
7,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
iRashiD
Ah Muzen Cab
16
0 / 4 / 8
9,754
975
10,448
8,822
3,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
29
Kills
11
11
Deaths
29
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Calinutzu22
Jormungandr
5
2
6
4
W
2
2
20
6
W
Fenrir
NiamoReD
Fenrir
11
5
5
2.7
L
1
9
5
0.39
L
Kukulkan
5
9
3
0.72
L
0
5
9
0.9
L
Ah Muzen Cab
iRashiD
Ah Muzen Cab
0
4
8
1
W
Nu Wa
xxxBMH
Nu Wa
3
1
19
12.5
W
4
0
14
11
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,412
Damage
46,551
51,500
Taken
67,934
33,444
Mitigated
35,108
3,511
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Calinutzu22
Jormungandr
12,234
2,741
0
210
13,210
13,260
0
9,383
3,827
23,755
0
W
9,239
1,491
0
196
6,985
2,841
0
4,455
2,437
20,677
0
W
Fenrir
NiamoReD
Fenrir
14,471
7,014
0
1,287
15,693
6,440
0
10,833
4,765
0
23,365
L
2,788
1,111
0
786
13,992
5,611
0
8,610
5,382
0
10,759
L
Kukulkan
15,225
2,876
0
0
14,534
5,481
0
9,542
4,992
46,286
0
L
5,856
1,269
0
853
17,376
7,753
0
12,345
5,031
21,678
0
L
Ah Muzen Cab
iRashiD
Ah Muzen Cab
10,448
2,480
0
1,161
8,822
3,003
0
8,061
761
0
36,329
W
Nu Wa
xxxBMH
Nu Wa
15,375
2,864
0
1,322
10,161
4,393
0
6,707
3,241
46,898
0
W
12,519
1,369
0
706
6,983
3,361
0
3,713
3,270
32,600
0
W
10,808
1,099
0
0
11,678
16,409
0
7,607
4,071
18,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,833
Gold Earned
50,901
218
Minions Killed
204
4
Camps Cleared
4
854,975
Distance Traveled
913,655
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,946
1,095
35
4
1
178,259
0
W
Sol
10,727
1,073
28
3
0
185,034
0
W
Fenrir
11,448
1,145
24
2
0
176,089
0
L
Artemis
9,363
936
25
3
1
147,158
1
L
Kukulkan
10,987
1,099
95
10
2
177,301
0
L
Ganesha
9,851
985
1
0
0
198,759
3
L
Ah Muzen Cab
9,754
975
48
5
0
212,178
0
W
Nu Wa
11,203
1,120
101
10
1
170,259
0
W
Zeus
10,699
1,070
55
6
2
162,745
5
W
Ares
11,756
1,176
10
1
1
160,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role