Player Matchup

Nemesis
Nemesis
EPLV_FonCeuRYTB
Nemesis
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Cupid
Cupid
EPLV_PreDaTorYTB
Cupid
Level 5
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
MomoGuerrier62
Kukulkan
Level 17
God Stats
19W - 41L
1,290 SR
Queue Stats
72W - 103L
1,164 Elo+
Party 2
Fenrir
Fenrir
Thawingslash
Fenrir
Level 12
God Stats
2W - 7L
1,298 SR
Queue Stats
2W - 7L
1,232 Elo+
Party 3
Set
Set
UnfussyBowl391
Set
Level 29
God Stats
1W - 2L
1,062 SR
Queue Stats
24W - 20L
1,318 Elo+
Party 3
Team Averages
Level 13
1,287 SR
1,309 Elo+

VS

Team Averages
Level 26
1,466 SR
1,359 Elo+
Thanatos
Thanatos
DaMnThAtDuDe
Thanatos
Level 29
God Stats
32W - 43L
1,434 SR
Queue Stats
79W - 84L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
MlNI MAN 69
Heimdallr
Level 30
God Stats
19W - 36L
1,416 SR
Queue Stats
50W - 89L
1,215 Elo+
Solo
Sol
Sol
O0Euthanasia0O
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,459 Elo+
Solo
Hachiman
Hachiman
keshaun12
Hachiman
Level 27
God Stats
54W - 47L
1,480 SR
Queue Stats
397W - 351L
1,432 Elo+
Party 1
Khepri
Khepri
vue_123
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 178L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 4
7,463
355
4,588
15,772
3,552
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 4
8,744
416
3,018
10,100
2,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
15
5 / 9 / 1
10,562
503
9,893
13,800
4,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
1 / 7 / 3
8,371
399
8,050
20,332
7,031
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 8 / 1
9,487
452
7,065
17,585
5,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaMnThAtDuDe
Thanatos
19
18 / 1 / 6
13,385
637
16,726
13,883
5,880
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
MlNI MAN 69
Heimdallr
18
7 / 4 / 3
12,665
603
8,274
13,774
6,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 1 / 15
12,445
593
16,488
12,794
4,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
keshaun12
Hachiman
16
6 / 4 / 8
11,482
547
11,813
12,380
4,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
vue_123
Khepri
15
3 / 3 / 9
11,006
524
6,453
10,366
11,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
12
Kills
40
40
Deaths
13
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaMnThAtDuDe
Thanatos
18
1
6
21
L
0
11
4
0.18
L
1
5
4
0.6
W
Heimdallr
MlNI MAN 69
Heimdallr
7
4
3
2.13
L
Kukulkan
5
9
1
0.61
W
6
1
15
13.5
L
Fenrir
1
7
3
0.36
L
5
8
1
0.69
W
Hachiman
keshaun12
Hachiman
6
4
8
2.5
W
Khepri
vue_123
Khepri
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
59,754
77,589
Taken
63,197
23,286
Mitigated
32,790
8,168
Healing
33,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaMnThAtDuDe
Thanatos
16,726
7,730
0
18,346
13,883
5,880
73
2,733
11,150
0
82,203
L
4,588
2,164
0
1,674
15,772
3,552
702
891
14,881
0
20,757
L
3,018
1,680
259
1,091
10,100
2,765
619
1,345
8,755
0
26,414
W
Heimdallr
MlNI MAN 69
Heimdallr
8,274
5,374
0
4,509
13,774
6,240
5,225
562
13,212
0
88,103
L
Kukulkan
9,893
995
0
0
13,800
4,114
210
2,191
11,609
52,165
0
W
16,488
2,583
149
7,289
12,794
4,714
4,187
381
12,413
92,301
0
L
Fenrir
8,050
2,415
0
1,515
20,332
7,031
0
10,623
9,709
0
33,470
L
7,065
3,522
183
3,446
17,585
5,824
0
7,396
10,189
0
31,845
W
Hachiman
keshaun12
Hachiman
11,813
8,734
0
2,745
12,380
4,953
3,651
4,915
7,465
12
52,582
W
Khepri
vue_123
Khepri
6,453
1,326
0
500
10,366
11,003
922
1,302
9,064
13,880
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
60,983
262
Minions Killed
481
0
Camps Cleared
0
1,855,113
Distance Traveled
1,791,203
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,385
637
107
5
0
445,847
0
L
Nemesis
7,463
355
26
1
0
398,155
0
L
Cupid
8,744
416
54
3
0
452,873
0
W
Heimdallr
12,665
603
148
7
0
321,900
3
L
Kukulkan
10,562
503
86
4
0
356,562
0
W
Sol
12,445
593
136
6
0
378,431
1
L
Fenrir
8,371
399
53
3
0
329,501
0
L
Set
9,487
452
43
2
0
318,022
2
W
Hachiman
11,482
547
79
4
0
303,923
0
W
Khepri
11,006
524
11
1
0
341,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role