Player Matchup

Chaac
Chaac
Dexxturd
Chaac
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 81L
1,091 Elo+
Solo
Freya
Freya
ExekutionerHash
Freya
Level 29
God Stats
5W - 3L
1,648 SR
Queue Stats
78W - 62L
1,153 Elo+
Party 1
Hun Batz
Hun Batz
Predator Scyth
Hun Batz
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 34L
1,359 Elo+
Party 1
Team Averages
Level 19
1,549 SR
1,201 Elo+

VS

Team Averages
Level 9
1,297 SR
1,008 Elo+
Hun Batz
Hun Batz
DcF_mOnKeY
Hun Batz
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 241L
1,069 Elo+
Party 2
Hou Yi
Hou Yi
LuhGinger
Hou Yi
Level 5
God Stats
0W - 5L
1,266 SR
Queue Stats
45W - 54L
974 Elo+
Party 2
Heimdallr
Heimdallr
Missionwhale50
Heimdallr
Level 6
God Stats
36W - 28L
1,125 SR
Queue Stats
63W - 55L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dexxturd
Chaac
8
1 / 7 / 2
7,325
610
2,862
11,136
3,917
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
12 / 0 / 12
11,367
947
14,369
10,052
3,405
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
13
13 / 0 / 9
10,686
891
7,936
7,386
2,573
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DcF_mOnKeY
Hun Batz
9
5 / 12 / 2
8,034
670
8,451
13,137
4,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
LuhGinger
Hou Yi
8
0 / 7 / 4
6,957
580
4,764
9,691
5,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Missionwhale50
Heimdallr
8
2 / 8 / 5
7,581
632
7,076
9,687
3,772
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
26
Kills
7
7
Deaths
27
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DcF_mOnKeY
Hun Batz
5
12
2
0.5
W
Chaac
Dexxturd
Chaac
1
7
2
0.29
W
12
0
12
18
L
Hou Yi
LuhGinger
Hou Yi
0
7
4
0.29
L
Heimdallr
Missionwhale50
Heimdallr
2
8
5
0.56
W
Hun Batz
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
20,291
28,574
Taken
32,515
9,895
Mitigated
13,379
8,413
Healing
1,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DcF_mOnKeY
Hun Batz
8,451
3,440
0
531
13,137
4,319
294
5,252
7,885
0
18,921
W
Chaac
Dexxturd
Chaac
2,862
1,630
0
1,648
11,136
3,917
430
56
11,080
0
7,907
W
14,369
5,735
477
4,680
10,052
3,405
1,161
36
10,016
58,879
0
L
Hou Yi
LuhGinger
Hou Yi
4,764
1,414
0
510
9,691
5,288
0
3,880
5,811
0
12,614
L
Heimdallr
Missionwhale50
Heimdallr
7,076
3,482
0
0
9,687
3,772
0
5,272
4,415
0
18,769
W
Hun Batz
7,936
2,616
0
1,608
7,386
2,573
1,134
0
7,386
0
24,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
22,572
129
Minions Killed
65
0
Camps Cleared
0
709,241
Distance Traveled
513,262
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,034
670
22
2
0
167,724
0
W
Chaac
7,325
610
6
1
0
213,910
0
W
Freya
11,367
947
85
7
0
283,122
1
L
Hou Yi
6,957
580
14
1
0
170,106
2
L
Heimdallr
7,581
632
29
2
0
175,432
1
W
Hun Batz
10,686
891
38
3
0
212,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role