Player Matchup

Neith
Neith
Sprengs
Neith
Level 89
God Stats
13W - 8L
1,633 SR
Queue Stats
337W - 358L
1,462 Elo+
Party 1
Zeus
Zeus
destroyer3785
Zeus
Level 103
God Stats
26W - 22L
1,514 SR
Queue Stats
412W - 477L
1,469 Elo+
Party 1
Tyr
Tyr
roliboli1987
Tyr
Level 124
God Stats
57W - 36L
1,593 SR
Queue Stats
522W - 602L
1,464 Elo+
Party 1
Team Averages
Level 105
1,580 SR
1,465 Elo+

VS

Team Averages
Level 81
1,458 SR
1,406 Elo+
Neith
Neith
Sangoolukoso
Neith
Level 61
God Stats
9W - 24L
1,374 SR
Queue Stats
116W - 170L
1,287 Elo+
Solo
Poseidon
Poseidon
steven spencerf
Poseidon
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Khepri
Khepri
xx3Demonxx
Khepri
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
141W - 157L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sprengs
Neith
12
8 / 1 / 6
10,308
793
11,026
10,346
3,765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 10
9,742
749
17,008
9,608
3,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 3 / 11
10,137
780
8,580
15,539
8,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
8,570
659
7,764
12,713
4,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
10
3 / 6 / 2
9,217
709
5,140
10,271
3,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
xx3Demonxx
Khepri
10
2 / 6 / 3
9,116
701
7,177
19,146
16,023
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
7
7
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Neith
Sprengs
Neith
8
1
6
11
W
3
3
10
2.67
W
7
3
11
4.17
L
Poseidon
3
6
2
0.67
L
Khepri
xx3Demonxx
Khepri
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
20,081
35,493
Taken
42,130
15,974
Mitigated
24,092
16,476
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,764
2,995
0
919
12,713
4,641
0
5,574
7,139
0
25,843
W
Neith
Sprengs
Neith
11,026
5,447
737
4,504
10,346
3,765
2,467
4,043
6,303
0
34,209
W
17,008
3,239
1,898
3,540
9,608
3,220
407
4,935
4,673
52,864
0
W
8,580
1,224
0
5,797
15,539
8,989
136
3,375
12,164
0
20,871
L
Poseidon
5,140
302
369
838
10,271
3,428
0
4,165
6,106
27,993
0
L
Khepri
xx3Demonxx
Khepri
7,177
880
725
2,393
19,146
16,023
0
7,269
11,877
21,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
26,903
150
Minions Killed
102
0
Camps Cleared
0
657,511
Distance Traveled
634,002
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,570
659
43
3
0
205,431
3
W
Neith
10,308
793
48
4
0
231,280
1
W
Zeus
9,742
749
78
6
0
217,951
1
W
Tyr
10,137
780
24
2
0
208,280
1
L
Poseidon
9,217
709
45
3
0
205,871
4
L
Khepri
9,116
701
14
1
0
222,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role