Player Matchup

Bastet
Bastet
LittleNoodleBae
Bastet
Level 28
God Stats
8W - 5L
1,590 SR
Queue Stats
84W - 68L
1,777 Elo+
Solo
King Arthur
King Arthur
Quooze
King Arthur
Level 14
God Stats
22W - 18L
1,717 SR
Queue Stats
96W - 80L
1,746 Elo+
Solo
Chronos
Chronos
WevarG14
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,737 Elo+
Solo
Achilles
Achilles
YOUREBONKERS
Achilles
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 7L
1,945 Elo+
Solo
Izanami
Izanami
potato-water
Izanami
Level 28
God Stats
2W - 6L
1,190 SR
Queue Stats
52W - 49L
1,654 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,772 Elo+

VS

Team Averages
Level 28
1,727 SR
1,836 Elo+
Mercury
Mercury
Ego Classic
Mercury
Level 29
God Stats
0W - 3L
1,226 SR
Queue Stats
94W - 90L
1,586 Elo+
Solo
Bastet
Bastet
MyMomsAGenius
Bastet
Level 23
God Stats
6W - 3L
1,917 SR
Queue Stats
21W - 10L
1,894 Elo+
Party 1
Zeus
Zeus
Noxiide Omega
Zeus
Level 22
God Stats
8W - 4L
1,850 SR
Queue Stats
39W - 40L
1,677 Elo+
Solo
Izanami
Izanami
RazzyRice
Izanami
Level 6
God Stats
6W - 3L
1,906 SR
Queue Stats
12W - 7L
2,062 Elo+
Party 1
Ares
Ares
juiceyoranges18
Ares
Level 58
God Stats
2W - 1L
1,737 SR
Queue Stats
35W - 15L
1,959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 0 / 0
3,631
726
1,109
1,745
375
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

King Arthur
Quooze
King Arthur
5
0 / 1 / 0
3,197
639
589
2,086
1,308
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
WevarG14
Chronos
5
0 / 1 / 0
3,188
638
716
1,821
369
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
YOUREBONKERS
Achilles
4
3 / 0 / 1
3,673
735
1,654
2,886
740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
potato-water
Izanami
6
1 / 0 / 1
3,695
739
1,023
1,753
465
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ego Classic
Mercury
1
0 / 1 / 0
2,439
488
485
946
160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 1 / 0
3,522
704
1,246
2,161
472
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
2,809
562
1,221
2,266
281
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
RazzyRice
Izanami
5
0 / 1 / 0
3,342
668
693
1,843
398
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
1 / 0 / 0
3,078
616
1,128
1,869
619
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ego Classic
Mercury
0
1
0
0
W
2
0
0
2
L
1
1
0
1
L
0
3
0
0
W
King Arthur
Quooze
King Arthur
0
1
0
0
L
Izanami
RazzyRice
Izanami
0
1
0
0
W
Chronos
WevarG14
Chronos
0
1
0
0
W
Achilles
YOUREBONKERS
Achilles
3
0
1
3.5
L
1
0
0
1
W
Izanami
potato-water
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,091
Damage
4,773
10,291
Taken
9,085
3,257
Mitigated
1,930
4,667
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ego Classic
Mercury
485
317
0
257
946
160
0
0
946
0
2,029
W
1,109
744
0
845
1,745
375
0
364
1,381
0
9,027
L
1,246
281
0
693
2,161
472
0
0
2,161
0
12,312
L
1,221
713
0
170
2,266
281
0
0
2,266
6,962
0
W
King Arthur
Quooze
King Arthur
589
107
0
714
2,086
1,308
0
0
2,086
0
10,849
L
Izanami
RazzyRice
Izanami
693
235
0
771
1,843
398
176
515
1,328
0
16,227
W
Chronos
WevarG14
Chronos
716
493
0
500
1,821
369
0
449
1,372
11,297
0
W
Achilles
YOUREBONKERS
Achilles
1,654
962
0
1,858
2,886
740
0
1,050
1,836
0
7,987
L
1,128
56
0
738
1,869
619
0
201
1,668
5,044
0
W
Izanami
potato-water
Izanami
1,023
490
0
750
1,753
465
676
486
1,267
0
16,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,384
Gold Earned
15,190
109
Minions Killed
87
0
Camps Cleared
0
476,248
Distance Traveled
412,644
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,439
488
3
1
0
48,527
1
W
Bastet
3,631
726
19
4
0
109,406
2
L
Bastet
3,522
704
31
6
0
86,970
0
L
Zeus
2,809
562
10
2
0
77,749
0
W
King Arthur
3,197
639
16
3
0
91,462
0
L
Izanami
3,342
668
36
7
0
89,648
0
W
Chronos
3,188
638
25
5
0
85,070
1
W
Achilles
3,673
735
16
3
0
113,162
0
L
Ares
3,078
616
7
1
0
109,750
1
W
Izanami
3,695
739
33
7
0
77,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role