Player Matchup

Apollo
Apollo
Abudabi
Apollo
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 177L
1,352 Elo+
Solo
Jormungandr
Jormungandr
SAXXPAD
Jormungandr
Level 106
God Stats
24W - 34L
1,561 SR
Queue Stats
344W - 333L
1,469 Elo+
Party 2
Discordia
Discordia
Squuidd
Discordia
Level 24
God Stats
26W - 34L
1,613 SR
Queue Stats
303W - 245L
1,470 Elo+
Party 2
Team Averages
Level 67
1,558 SR
1,430 Elo+

VS

Team Averages
Level 28
1,693 SR
1,511 Elo+
Skadi
Skadi
AFallenShadow
Skadi
Level 28
God Stats
3W - 1L
1,915 SR
Queue Stats
103W - 76L
1,555 Elo+
Party 1
Arachne
Arachne
Juachio
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Khepri
Khepri
NotVerifyed
Khepri
Level 37
God Stats
4W - 2L
1,664 SR
Queue Stats
130W - 125L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abudabi
Apollo
12
4 / 7 / 6
11,247
662
17,089
12,523
3,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SAXXPAD
Jormungandr
13
4 / 5 / 6
11,622
684
7,780
18,998
6,728
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Squuidd
Discordia
13
2 / 3 / 7
10,994
647
7,131
5,998
1,350
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 5
10,908
642
17,023
14,437
5,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Juachio
Arachne
8
5 / 0 / 2
9,600
565
3,216
2,936
1,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
11
3 / 4 / 6
10,488
617
7,080
19,837
21,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
10
Kills
13
15
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Apollo
Abudabi
Apollo
4
7
6
1
L
Arachne
Juachio
Arachne
5
0
2
6
L
Khepri
3
4
6
1.5
W
Jormungandr
SAXXPAD
Jormungandr
4
5
6
1.4
W
Discordia
Squuidd
Discordia
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
27,319
37,519
Taken
37,210
11,495
Mitigated
27,765
8,382
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,023
8,055
0
3,866
14,437
5,236
0
7,065
7,372
0
45,178
W
Apollo
Abudabi
Apollo
17,089
12,057
0
1,557
12,523
3,417
1,200
2,602
9,921
0
41,711
L
Arachne
Juachio
Arachne
3,216
2,635
381
876
2,936
1,126
0
1,613
1,323
0
10,504
L
Khepri
7,080
867
0
0
19,837
21,403
0
6,272
13,565
26,770
548
W
Jormungandr
SAXXPAD
Jormungandr
7,780
1,383
0
6,434
18,998
6,728
376
3,389
15,609
54,000
0
W
Discordia
Squuidd
Discordia
7,131
319
0
391
5,998
1,350
384
1,213
4,785
41,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
30,996
217
Minions Killed
111
0
Camps Cleared
0
840,662
Distance Traveled
640,806
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,908
642
64
4
0
252,847
6
W
Apollo
11,247
662
52
3
0
256,532
0
L
Arachne
9,600
565
19
1
0
135,808
2
L
Khepri
10,488
617
28
2
0
252,151
2
W
Jormungandr
11,622
684
88
5
0
272,375
2
W
Discordia
10,994
647
77
5
0
311,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role