Player Matchup

Izanami
Izanami
Silver II
Camp AII Day
Izanami
Silver II
Level 107
God Stats
1W - 1L
1,731 SR
Queue Stats
9W - 12L
1,380 MMR
Party 1
Skadi
Skadi
Silver II
Dumbledor xo
Skadi
Silver II
Level 47
God Stats
0W - 3L
1,188 SR
Queue Stats
4W - 6L
1,387 MMR
Party 1
Vamana
Vamana
Silver IV
Th3beLastDevil
Vamana
Silver IV
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 173L
1,434 MMR
Party 2
Geb
Geb
Bronze I
VaioSilver
Geb
Bronze I
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 161L
1,317 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
jredd2011
Ao Kuang
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,378 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,484 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,635 SR
1,405 MMR
Jormungandr
Jormungandr
Silver IV
SirKrik
Jormungandr
Silver IV
Level 109
God Stats
2W - 1L
1,714 SR
Queue Stats
14W - 11L
1,500 MMR
Solo
Awilix
Awilix
Silver I
SlickFawn518975
Awilix
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,382 MMR
Solo
Bacchus
Bacchus
Gold V
Wipples24
Bacchus
Gold V
Level 122
God Stats
35W - 18L
1,891 SR
Queue Stats
140W - 142L
1,377 MMR
Solo
Cernunnos
Cernunnos
Gold II
combat expert14
Cernunnos
Gold II
Level 122
God Stats
3W - 1L
1,747 SR
Queue Stats
288W - 308L
1,379 MMR
Solo
Anubis
Anubis
Gold IV
yTheos
Anubis
Gold IV
Level 86
God Stats
2W - 1L
1,323 SR
Queue Stats
79W - 75L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camp AII Day
Izanami
20
7 / 10 / 9
24,065
535
31,613
30,425
12,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 6 / 16
28,496
633
56,558
30,479
10,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 11
25,177
559
30,167
41,936
86,658
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
1 / 9 / 18
20,508
456
16,325
37,387
50,263
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
jredd2011
Ao Kuang
20
4 / 9 / 10
21,040
468
19,273
35,527
13,158
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
OsirisKukulkanOdinBastetPersephone

VS

Bans
HeimdallrThorEsetAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SirKrik
Jormungandr
20
7 / 4 / 11
22,734
505
24,657
43,339
75,304
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 8 / 10
21,617
480
19,427
35,074
18,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Wipples24
Bacchus
20
3 / 4 / 20
20,431
454
19,469
41,130
61,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
combat expert14
Cernunnos
20
7 / 8 / 12
23,711
527
38,318
40,922
20,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
yTheos
Anubis
20
15 / 10 / 5
25,126
558
41,265
37,103
21,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
95
34
Kills
37
37
Deaths
34
64
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Camp AII Day
Izanami
7
10
9
1.15
L
15
6
16
3.83
W
Jormungandr
SirKrik
Jormungandr
7
4
11
3.13
W
5
8
10
1.25
L
7
3
11
4.17
L
1
9
18
1.11
W
Bacchus
Wipples24
Bacchus
3
4
20
3.25
W
Cernunnos
combat expert14
Cernunnos
7
8
12
1.63
L
Ao Kuang
jredd2011
Ao Kuang
4
9
10
1
W
Anubis
yTheos
Anubis
15
10
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,936
Damage
143,136
175,754
Taken
197,568
172,658
Mitigated
197,673
49,362
Healing
58,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Camp AII Day
Izanami
31,613
19,735
0
3,552
30,425
12,485
3,197
17,535
12,890
0
223,937
L
56,558
20,194
0
8,077
30,479
10,094
4,360
18,448
12,031
0
257,447
W
Jormungandr
SirKrik
Jormungandr
24,657
3,681
0
9,746
43,339
75,304
614
6,714
36,625
152,079
0
W
19,427
6,681
0
7,535
35,074
18,397
1,815
6,668
28,406
0
187,311
L
30,167
13,883
0
22,458
41,936
86,658
1,709
21,027
20,909
0
182,153
L
16,325
732
315
2,311
37,387
50,263
337
16,871
20,516
76,951
0
W
Bacchus
Wipples24
Bacchus
19,469
2,387
0
8,840
41,130
61,805
467
10,006
31,124
54,519
0
W
Cernunnos
combat expert14
Cernunnos
38,318
17,416
0
15,905
40,922
20,466
5,734
7,607
33,315
0
242,398
L
Ao Kuang
jredd2011
Ao Kuang
19,273
3,352
0
12,649
35,527
13,158
0
12,765
22,762
147,774
0
W
Anubis
yTheos
Anubis
41,265
451
0
16,634
37,103
21,701
3,372
6,671
30,432
216,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

119,286
Gold Earned
113,619
1,147
Minions Killed
1,064
0
Camps Cleared
0
4,032,956
Distance Traveled
3,807,775
30
Wards Purchased
60
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
24,065
535
326
7
0
703,219
6
L
Skadi
28,496
633
295
7
0
774,612
8
W
Jormungandr
22,734
505
246
5
0
780,201
11
W
Awilix
21,617
480
236
5
0
835,082
10
L
Vamana
25,177
559
269
6
0
903,590
4
L
Geb
20,508
456
82
2
0
849,760
2
W
Bacchus
20,431
454
54
1
0
881,245
18
W
Cernunnos
23,711
527
293
7
0
678,386
11
L
Ao Kuang
21,040
468
175
4
0
801,775
10
W
Anubis
25,126
558
235
5
0
632,861
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role