Player Matchup

Neith
Neith
McMotherClucker
Neith
Level 26
God Stats
47W - 27L
1,656 SR
Queue Stats
52W - 32L
1,569 Elo+
Solo
Hou Yi
Hou Yi
aceofdeath101
Hou Yi
Level 26
God Stats
16W - 6L
1,588 SR
Queue Stats
107W - 95L
1,451 Elo+
Solo
Bastet
Bastet
lazulix63
Bastet
Level 18
God Stats
6W - 5L
1,625 SR
Queue Stats
136W - 157L
1,472 Elo+
Solo
Hercules
Hercules
notnorthkorea
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,240 Elo+
Party 2
Kukulkan
Kukulkan
tofurkeyplus
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 2
Team Averages
Level 28
1,574 SR
1,406 Elo+

VS

Team Averages
Level 20
1,367 SR
1,289 Elo+
Fenrir
Fenrir
CalypsoShark
Fenrir
Level 23
God Stats
0W - 5L
1,092 SR
Queue Stats
69W - 69L
1,274 Elo+
Party 1
Hera
Hera
Dellfina
Hera
Level 14
God Stats
24W - 23L
1,534 SR
Queue Stats
166W - 193L
1,315 Elo+
Solo
King Arthur
King Arthur
Ecliptic55
King Arthur
Level 17
God Stats
16W - 31L
1,301 SR
Queue Stats
19W - 35L
1,133 Elo+
Solo
Ra
Ra
Stormyu4
Ra
Level 20
God Stats
3W - 8L
1,219 SR
Queue Stats
94W - 95L
1,305 Elo+
Party 1
Raijin
Raijin
Zant41
Raijin
Level 27
God Stats
9W - 11L
1,692 SR
Queue Stats
179W - 165L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 25
14,971
1,069
21,190
16,684
6,626
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 8 / 14
16,593
1,185
29,729
21,968
8,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
lazulix63
Bastet
19
2 / 2 / 13
12,606
900
7,546
14,634
4,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
notnorthkorea
Hercules
20
7 / 6 / 24
14,440
1,031
15,472
22,118
24,978
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
tofurkeyplus
Kukulkan
20
10 / 5 / 18
15,067
1,076
26,023
11,802
8,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 13 / 12
14,858
1,061
24,156
31,919
26,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
15
0 / 2 / 0
10,440
746
1,260
2,353
742
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Ecliptic55
King Arthur
20
8 / 11 / 13
15,212
1,087
16,952
32,622
42,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 4 / 13
13,416
958
19,784
15,530
6,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Zant41
Raijin
20
6 / 9 / 13
14,856
1,061
20,007
23,163
11,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
75
39
Kills
24
24
Deaths
39
94
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
13
12
1
L
Hera
0
2
0
0
L
King Arthur
Ecliptic55
King Arthur
8
11
13
1.32
W
5
3
25
5.83
L
3
4
13
2.38
L
Raijin
Zant41
Raijin
6
9
13
1.39
W
15
8
14
2.75
W
Bastet
lazulix63
Bastet
2
2
13
4.25
W
Hercules
notnorthkorea
Hercules
7
6
24
3.17
W
Kukulkan
tofurkeyplus
Kukulkan
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,960
Damage
82,159
87,206
Taken
105,587
53,158
Mitigated
88,303
12,160
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
24,156
6,435
291
1,583
31,919
26,961
0
7,514
24,405
0
37,479
L
Hera
1,260
74
0
86
2,353
742
0
715
1,638
7,371
0
L
King Arthur
Ecliptic55
King Arthur
16,952
2,915
0
5,672
32,622
42,351
0
7,294
25,328
0
33,694
W
21,190
13,695
414
4,007
16,684
6,626
0
7,978
8,706
0
50,620
L
19,784
622
3,022
1,396
15,530
6,545
0
4,310
11,220
41,667
0
L
Raijin
Zant41
Raijin
20,007
1,831
0
450
23,163
11,704
0
6,124
17,039
51,681
0
W
29,729
16,236
619
1,792
21,968
8,227
0
9,990
11,978
0
59,093
W
Bastet
lazulix63
Bastet
7,546
2,105
0
0
14,634
4,911
0
6,350
8,284
0
17,754
W
Hercules
notnorthkorea
Hercules
15,472
7,104
0
5,328
22,118
24,978
0
11,443
10,675
0
20,315
W
Kukulkan
tofurkeyplus
Kukulkan
26,023
3,308
0
0
11,802
8,416
0
5,290
6,512
51,667
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,677
Gold Earned
68,782
242
Minions Killed
201
7
Camps Cleared
3
1,093,711
Distance Traveled
1,104,573
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,858
1,061
25
2
1
267,647
0
L
Hera
10,440
746
15
1
0
67,240
0
L
King Arthur
15,212
1,087
40
3
0
266,419
0
W
Neith
14,971
1,069
62
4
2
191,334
0
L
Ra
13,416
958
53
4
1
274,805
0
L
Raijin
14,856
1,061
68
5
1
228,462
0
W
Hou Yi
16,593
1,185
65
5
2
215,088
0
W
Bastet
12,606
900
42
3
0
256,903
6
W
Hercules
14,440
1,031
7
1
0
213,168
0
W
Kukulkan
15,067
1,076
66
5
3
217,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role