Player Matchup

Thor
Thor
 
Thor
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DragonK
Anhur
Level 82
God Stats
0W - 2L
1,718 SR
Queue Stats
15W - 6L
1,249 Elo+
Solo
Kukulkan
Kukulkan
reyemik
Kukulkan
Level 59
God Stats
24W - 16L
1,395 SR
Queue Stats
59W - 55L
1,346 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,365 Elo+

VS

Team Averages
Level 56
1,395 SR
1,367 Elo+
Merlin
Merlin
Giampoolla
Merlin
Level 63
God Stats
5W - 5L
1,282 SR
Queue Stats
20W - 21L
1,319 Elo+
Solo
Jing Wei
Jing Wei
Naujelnuam
Jing Wei
Level 43
God Stats
72W - 46L
1,638 SR
Queue Stats
144W - 122L
1,374 Elo+
Solo
Achilles
Achilles
cookiecrumbler14
Achilles
Level 62
God Stats
14W - 17L
1,264 SR
Queue Stats
158W - 168L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 15 / 4
14,540
582
5,270
23,812
9,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
DragonK
Anhur
15
5 / 11 / 4
16,078
643
16,599
22,073
6,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
reyemik
Kukulkan
18
7 / 8 / 4
17,526
701
28,434
24,998
8,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Giampoolla
Merlin
18
9 / 7 / 14
17,498
700
21,102
20,910
6,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Naujelnuam
Jing Wei
19
13 / 5 / 16
18,107
724
29,947
23,166
7,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
12 / 1 / 12
17,741
710
14,098
19,452
19,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
13
Kills
34
34
Deaths
13
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
15
4
0.2
L
Anhur
DragonK
Anhur
5
11
4
0.64
W
Merlin
Giampoolla
Merlin
9
7
14
2.29
W
Jing Wei
Naujelnuam
Jing Wei
13
5
16
4.2
W
12
1
12
18
L
Kukulkan
reyemik
Kukulkan
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,303
Damage
65,147
70,883
Taken
63,528
24,689
Mitigated
33,275
7,989
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,270
207
222
1,388
23,812
9,143
129
7,611
16,201
0
37,008
L
Anhur
DragonK
Anhur
16,599
5,733
0
1,474
22,073
6,698
0
5,163
16,910
0
39,347
W
Merlin
Giampoolla
Merlin
21,102
900
0
6,704
20,910
6,304
122
11,531
9,379
98,796
0
W
Jing Wei
Naujelnuam
Jing Wei
29,947
22,535
0
7,095
23,166
7,808
2,681
10,527
12,639
0
96,502
W
14,098
5,576
0
2,309
19,452
19,163
615
6,713
12,739
0
40,930
L
Kukulkan
reyemik
Kukulkan
28,434
1,995
888
4,017
24,998
8,848
0
8,360
16,638
102,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
53,346
258
Minions Killed
297
0
Camps Cleared
0
1,086,408
Distance Traveled
1,302,071
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,540
582
59
2
0
359,820
2
L
Anhur
16,078
643
46
2
0
308,679
0
W
Merlin
17,498
700
132
5
0
417,034
3
W
Jing Wei
18,107
724
113
5
0
438,511
5
W
Achilles
17,741
710
52
2
0
446,526
2
L
Kukulkan
17,526
701
153
6
0
417,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role