Player Matchup

Hel
Hel
BlacKLoTus017
Hel
Level 19
God Stats
2W - 3L
1,140 SR
Queue Stats
42W - 54L
1,376 Elo+
Solo
Neith
Neith
Dremora91
Neith
Level 27
God Stats
16W - 17L
1,269 SR
Queue Stats
93W - 104L
1,227 Elo+
Party 2
Amaterasu
Amaterasu
Raptorplume
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
SpriitzBeutel
Izanami
Level 22
God Stats
28W - 37L
1,369 SR
Queue Stats
96W - 87L
1,334 Elo+
Solo
Loki
Loki
Sxlvrz
Loki
Level 8
God Stats
1W - 0L
1,228 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,301 SR
1,387 Elo+

VS

Team Averages
Level 11
1,432 SR
1,225 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
1W - 2L
1,443 SR
Queue Stats
47W - 29L
1,116 Elo+
Solo
Merlin
Merlin
mattandeiv
Merlin
Level 15
God Stats
17W - 19L
1,500 SR
Queue Stats
33W - 53L
1,188 Elo+
Solo
Horus
Horus
royalbandi
Horus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,375 Elo+
Solo
Vamana
Vamana
xDasAbfukMonster
Vamana
Level 7
God Stats
1W - 2L
1,457 SR
Queue Stats
8W - 9L
1,199 Elo+
Party 1
Susano
Susano
xXUmbi619Xx
Susano
Level 12
God Stats
1W - 4L
1,259 SR
Queue Stats
25W - 37L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 26
12,443
1,037
9,473
10,786
8,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Dremora91
Neith
20
20 / 0 / 18
16,528
1,377
51,427
14,824
7,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Raptorplume
Amaterasu
20
4 / 4 / 29
12,776
1,065
8,065
13,120
15,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
20
5 / 0 / 24
13,037
1,086
17,075
10,339
4,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Sxlvrz
Loki
19
12 / 6 / 14
13,035
1,086
12,625
13,781
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 7 / 5
12,782
1,065
18,494
19,390
9,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
mattandeiv
Merlin
18
2 / 10 / 7
11,712
976
9,635
16,492
16,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
18
1 / 7 / 8
11,287
941
7,999
25,893
20,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 4
10,830
903
9,216
21,781
12,825
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
16
2 / 14 / 4
10,883
907
12,496
24,417
10,129
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
39
44
Kills
11
11
Deaths
44
111
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
5
0.93
W
3
1
26
16
W
Neith
Dremora91
Neith
20
0
18
29
W
Amaterasu
Raptorplume
Amaterasu
4
4
29
4.63
W
Izanami
5
0
24
17
W
Loki
Sxlvrz
Loki
12
6
14
3.17
L
Merlin
mattandeiv
Merlin
2
10
7
0.55
L
Horus
1
7
8
0.71
L
2
6
4
0.67
L
Susano
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,665
Damage
57,840
62,850
Taken
107,973
40,082
Mitigated
69,191
14,918
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,494
5,185
0
3,809
19,390
9,978
0
1,125
18,265
0
60,049
W
9,473
3,072
2,110
2,583
10,786
8,138
0
1,557
9,229
19,115
0
W
Neith
Dremora91
Neith
51,427
31,844
0
4,858
14,824
7,111
0
1,954
12,870
0
90,685
W
Amaterasu
Raptorplume
Amaterasu
8,065
2,601
0
3,932
13,120
15,122
0
1,586
11,534
72
17,288
W
Izanami
17,075
13,705
0
1,435
10,339
4,447
0
1,413
8,926
0
48,220
W
Loki
Sxlvrz
Loki
12,625
5,128
0
0
13,781
5,264
0
3,125
10,656
0
24,457
L
Merlin
mattandeiv
Merlin
9,635
956
0
0
16,492
16,111
0
1,542
14,950
42,250
0
L
Horus
7,999
5,036
2,604
3,348
25,893
20,148
0
3,071
22,822
0
30,077
L
9,216
3,727
0
4,995
21,781
12,825
0
947
20,834
0
18,367
L
Susano
12,496
3,826
0
244
24,417
10,129
0
2,842
21,575
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
57,494
254
Minions Killed
241
3
Camps Cleared
5
1,092,536
Distance Traveled
933,585
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,782
1,065
98
8
1
204,533
1
W
Hel
12,443
1,037
22
2
1
209,764
1
W
Neith
16,528
1,377
107
9
0
222,123
0
W
Amaterasu
12,776
1,065
22
2
0
251,369
2
W
Izanami
13,037
1,086
76
6
2
218,008
0
W
Loki
13,035
1,086
27
2
0
191,272
0
L
Merlin
11,712
976
75
6
1
159,537
0
L
Horus
11,287
941
40
3
1
222,366
3
L
Vamana
10,830
903
15
1
2
171,196
1
L
Susano
10,883
907
13
1
0
175,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role