Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Ymir
Ymir
WhyNotWheatley
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,645 Elo+
Party 2
Odin
Odin
ZamboTheGreat
Odin
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 234L
1,259 Elo+
Solo
Freya
Freya
frumptag
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,481 Elo+

VS

Team Averages
Level 69
1,410 SR
1,504 Elo+
Xbalanque
Xbalanque
CrankedVeer
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,496 Elo+
Party 1
Khepri
Khepri
HotLineBuddo
Khepri
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 63L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
JaeBiggavelli
Ne Zha
Level 28
God Stats
3W - 2L
1,265 SR
Queue Stats
323W - 285L
1,424 Elo+
Solo
Merlin
Merlin
KIT7Y22
Merlin
Level 155
God Stats
5W - 10L
1,285 SR
Queue Stats
432W - 434L
1,582 Elo+
Party 3
Raijin
Raijin
Supernova3719
Raijin
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 29L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
7 / 12 / 21
13,628
717
26,116
24,168
9,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
 
Artemis
20
8 / 11 / 15
13,415
706
24,683
25,237
10,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 12 / 19
11,942
629
7,784
29,121
21,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 8 / 14
13,612
716
13,413
23,249
19,019
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Freya
frumptag
Freya
20
11 / 11 / 13
14,208
748
15,116
23,042
8,302
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrankedVeer
Xbalanque
19
6 / 9 / 25
13,248
697
16,734
21,401
8,741
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
20
6 / 5 / 36
14,883
783
14,693
26,894
31,785
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 7 / 23
14,674
772
21,273
18,883
9,389
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
KIT7Y22
Merlin
20
18 / 4 / 24
16,473
867
29,891
20,051
10,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 10 / 22
14,960
787
26,789
22,097
9,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
184
33
Kills
54
54
Deaths
35
82
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
12
21
1.46
L
Artemis
 
Artemis
8
11
15
1.41
W
Xbalanque
CrankedVeer
Xbalanque
6
9
25
2.06
W
Khepri
6
5
36
4.8
W
11
7
23
3.21
W
Merlin
KIT7Y22
Merlin
18
4
24
7.5
W
13
10
22
2.4
L
2
12
19
0.96
L
5
8
14
1.5
L
Freya
frumptag
Freya
11
11
13
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,112
Damage
109,380
124,817
Taken
109,326
68,309
Mitigated
69,671
27,609
Healing
38,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
26,116
8,112
2,349
3,227
24,168
9,046
374
13,185
10,983
0
41,422
L
Artemis
 
Artemis
24,683
10,093
1,963
5,282
25,237
10,924
680
16,267
8,970
0
39,129
W
Xbalanque
CrankedVeer
Xbalanque
16,734
8,496
2,401
4,514
21,401
8,741
389
6,724
14,677
0
26,536
W
Khepri
14,693
497
4,292
5,376
26,894
31,785
386
5,812
21,082
24,073
0
W
21,273
3,106
2,295
3,208
18,883
9,389
1,255
3,150
15,733
0
39,541
W
Merlin
KIT7Y22
Merlin
29,891
2,199
3,219
7,553
20,051
10,122
2,415
2,576
17,475
59,088
0
W
26,789
2,360
1,761
3,982
22,097
9,634
648
6,169
15,928
53,423
0
L
7,784
430
1,833
2,362
29,121
21,018
484
16,418
12,703
29,217
0
L
13,413
2,256
701
3,520
23,249
19,019
19
10,023
13,226
4,027
27,452
L
Freya
frumptag
Freya
15,116
4,638
1,445
4,927
23,042
8,302
0
15,480
7,562
26,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,805
Gold Earned
74,238
159
Minions Killed
186
0
Camps Cleared
0
1,335,944
Distance Traveled
1,461,992
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,628
717
28
1
0
274,207
0
L
Artemis
13,415
706
33
2
0
269,205
1
W
Xbalanque
13,248
697
21
1
0
295,329
1
W
Khepri
14,883
783
15
1
0
339,158
4
W
Ne Zha
14,674
772
29
2
0
303,814
1
W
Merlin
16,473
867
67
4
0
279,308
9
W
Raijin
14,960
787
54
3
0
244,383
2
L
Ymir
11,942
629
41
2
0
241,916
1
L
Odin
13,612
716
38
2
0
280,903
0
L
Freya
14,208
748
19
1
0
269,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role