Player Matchup

Heimdallr
Heimdallr
JAGALSKARSNOPP
Heimdallr
Level 42
God Stats
5W - 6L
1,413 SR
Queue Stats
23W - 26L
1,387 Elo+
Party 1
Scylla
Scylla
ZoLe Shallow
Scylla
Level 108
God Stats
2W - 2L
1,313 SR
Queue Stats
38W - 39L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
wiik007
Erlang Shen
Level 49
God Stats
13W - 3L
1,522 SR
Queue Stats
33W - 34L
1,480 Elo+
Party 1
Team Averages
Level 66
1,416 SR
1,461 Elo+

VS

Team Averages
Level 84
1,619 SR
1,495 Elo+
Tyr
Tyr
AfricanChrist
Tyr
Level 58
God Stats
48W - 19L
1,919 SR
Queue Stats
143W - 93L
1,692 Elo+
Solo
Kukulkan
Kukulkan
ia19048200248409
Kukulkan
Level 129
God Stats
82W - 104L
1,469 SR
Queue Stats
343W - 402L
1,425 Elo+
Solo
Fenrir
Fenrir
mik2409
Fenrir
Level 66
God Stats
8W - 8L
1,470 SR
Queue Stats
345W - 377L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JAGALSKARSNOPP
Heimdallr
15
7 / 3 / 8
15,177
632
15,534
11,130
5,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
7 / 1 / 8
15,732
656
21,208
14,580
4,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
wiik007
Erlang Shen
14
4 / 1 / 13
14,571
607
8,408
17,407
16,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
14,177
591
8,752
24,276
20,465
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 3 / 1
13,978
582
14,029
8,853
2,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mik2409
Fenrir
11
0 / 10 / 3
12,720
530
6,614
18,838
5,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Heimdallr
JAGALSKARSNOPP
Heimdallr
7
3
8
3.67
W
Scylla
7
1
8
11
L
2
3
1
0.83
L
Fenrir
mik2409
Fenrir
0
10
3
0.15
W
Erlang Shen
wiik007
Erlang Shen
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,150
Damage
29,395
43,117
Taken
51,967
26,298
Mitigated
28,370
16,387
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,752
813
0
8,596
24,276
20,465
0
8,704
15,572
0
47,004
W
Heimdallr
JAGALSKARSNOPP
Heimdallr
15,534
6,724
1,449
2,757
11,130
5,334
2,844
1,914
9,216
0
84,583
W
Scylla
21,208
1,044
0
5,519
14,580
4,932
964
3,724
10,856
101,917
0
L
14,029
112
0
2,023
8,853
2,378
0
5,132
3,708
88,583
0
L
Fenrir
mik2409
Fenrir
6,614
1,690
147
4,150
18,838
5,527
0
7,892
10,946
0
30,409
W
Erlang Shen
wiik007
Erlang Shen
8,408
3,736
0
6,662
17,407
16,032
25
9,041
8,366
0
39,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
40,875
312
Minions Killed
272
0
Camps Cleared
0
1,387,448
Distance Traveled
1,378,901
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,177
591
62
3
0
495,858
5
W
Heimdallr
15,177
632
109
5
0
437,749
0
W
Scylla
15,732
656
145
6
0
479,979
6
L
Kukulkan
13,978
582
168
7
0
439,687
6
L
Fenrir
12,720
530
42
2
0
443,356
3
W
Erlang Shen
14,571
607
58
2
0
469,720
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role