Player Matchup

Nu Wa
Nu Wa
CrustyDestroyer
Nu Wa
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 78L
1,750 Elo+
Party 3
Nemesis
Nemesis
DerButzemann
Nemesis
Level 113
God Stats
1W - 0L
1,719 SR
Queue Stats
37W - 39L
1,474 Elo+
Party 1
Freya
Freya
Zaisoh
Freya
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,568 Elo+
Solo
Janus
Janus
ronnii
Janus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 42L
1,750 Elo+
Party 3
Kali
Kali
stonYhigh
Kali
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,479 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,604 Elo+

VS

Team Averages
Level 128
1,552 SR
1,511 Elo+
Thor
Thor
Brownie0091
Thor
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
Charlie
Agni
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Claxon8
Amaterasu
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 151L
1,691 Elo+
Party 2
Janus
Janus
nikolalala
Janus
Level 157
God Stats
0W - 1L
1,762 SR
Queue Stats
22W - 11L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
overloardsRain
Jing Wei
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 50L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 17
12,000
706
14,603
17,206
7,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
DerButzemann
Nemesis
19
4 / 5 / 20
12,242
720
10,529
25,075
25,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Zaisoh
Freya
20
8 / 5 / 13
12,321
725
18,218
17,257
8,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
ronnii
Janus
20
12 / 3 / 13
13,708
806
26,686
17,982
8,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
20
10 / 4 / 15
13,653
803
24,568
25,266
24,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 8
9,784
576
6,942
17,981
8,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Charlie
Agni
16
5 / 9 / 6
10,339
608
12,371
15,409
6,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Claxon8
Amaterasu
20
5 / 3 / 17
14,177
834
22,014
33,835
40,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
20
10 / 5 / 9
14,068
828
25,967
15,662
6,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
17
3 / 8 / 14
11,083
652
16,866
21,102
9,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
78
36
Kills
24
24
Deaths
37
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
12
8
0.42
L
Agni
Charlie
Agni
5
9
6
0.89
L
Amaterasu
Claxon8
Amaterasu
5
3
17
4.5
W
2
7
17
1.5
W
Nemesis
DerButzemann
Nemesis
4
5
20
2.8
W
Freya
Zaisoh
Freya
8
5
13
2.9
L
Janus
10
5
9
2.9
L
Jing Wei
3
8
14
1.25
W
Janus
ronnii
Janus
12
3
13
6.17
W
Kali
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,604
Damage
84,160
102,786
Taken
103,989
75,205
Mitigated
71,605
36,878
Healing
40,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,942
495
972
1,054
17,981
8,169
0
11,376
6,605
0
9,256
L
Agni
Charlie
Agni
12,371
394
1,439
1,502
15,409
6,754
36
8,288
7,121
28,688
0
L
Amaterasu
Claxon8
Amaterasu
22,014
4,073
3,389
17,023
33,835
40,023
83
20,364
13,471
0
38,921
W
14,603
1,439
1,368
3,096
17,206
7,711
1,024
7,699
9,507
34,240
0
W
Nemesis
DerButzemann
Nemesis
10,529
2,236
2,433
4,594
25,075
25,339
1,171
9,714
15,361
0
20,085
W
Freya
Zaisoh
Freya
18,218
5,584
897
3,230
17,257
8,934
1,376
6,044
11,213
28,156
0
L
Janus
25,967
852
3,182
4,078
15,662
6,751
0
6,312
9,350
55,504
0
L
Jing Wei
16,866
13,081
2,791
5,215
21,102
9,908
1,778
13,167
7,935
0
34,286
W
Janus
ronnii
Janus
26,686
1,492
1,997
6,091
17,982
8,702
868
6,630
11,352
59,739
0
W
Kali
24,568
9,751
2,310
10,862
25,266
24,519
233
8,251
17,015
0
44,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,924
Gold Earned
59,451
181
Minions Killed
180
0
Camps Cleared
0
1,565,323
Distance Traveled
1,419,320
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,784
576
6
0
0
221,812
0
L
Agni
10,339
608
37
2
0
248,199
0
L
Amaterasu
14,177
834
30
2
0
355,129
1
W
Nu Wa
12,000
706
30
2
0
279,925
1
W
Nemesis
12,242
720
19
1
0
338,851
1
W
Freya
12,321
725
14
1
0
317,244
0
L
Janus
14,068
828
71
4
0
311,056
0
L
Jing Wei
11,083
652
36
2
0
283,124
1
W
Janus
13,708
806
79
5
0
298,387
2
W
Kali
13,653
803
39
2
0
330,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role