Player Matchup

Ymir
Ymir
Gold V
Stoneyrafa
Ymir
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
2,158 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,500 SR
2,158 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,500 SR
2,008 MMR
Medusa
Medusa
Diamond III
Coincidance8186
Medusa
Diamond III
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 23L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,695
939
1,510
6,212
2,410
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SkadiKaliHe BoBakasura

VS

Bans
Ah Muzen CabChronosHeimdallrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,087
1,217
3,884
3,386
1,116
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,510
Damage
3,884
6,212
Taken
3,386
2,410
Mitigated
1,116
1,210
Healing
558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,884
1,978
0
558
3,386
1,116
48
1,550
1,836
0
32,019
L
1,510
603
0
1,210
6,212
2,410
0
86
6,126
19,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,695
Gold Earned
6,087
50
Minions Killed
65
0
Camps Cleared
0
97,107
Distance Traveled
100,144
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,087
1,217
65
13
0
100,144
1
L
Ymir
4,695
939
50
10
0
97,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role