Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 67L
1,179 Elo+
Solo
Thoth
Thoth
bPtruzzi
Thoth
Level 28
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
xTheTrashManx
Pele
Level 18
God Stats
13W - 3L
1,456 SR
Queue Stats
83W - 68L
1,357 Elo+
Solo
Team Averages
Level 23
1,406 SR
1,345 Elo+

VS

Team Averages
Level 20
1,372 SR
1,386 Elo+
Ares
Ares
O Alitheias
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,739 Elo+
Solo
Skadi
Skadi
StormySinnister
Skadi
Level 25
God Stats
43W - 77L
1,117 SR
Queue Stats
50W - 94L
964 Elo+
Solo
Zeus
Zeus
l Hiler l
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 308L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 13 / 4
11,176
532
2,658
16,194
20,214
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
bPtruzzi
Thoth
9
1 / 5 / 2
10,705
510
2,931
8,355
2,013
Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
19 / 2 / 1
17,488
833
23,234
19,163
11,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 8
12,300
586
3,797
11,111
6,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 7 / 6
13,012
620
9,188
13,763
3,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
9 / 8 / 7
14,196
676
12,923
13,503
3,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
20
Kills
19
20
Deaths
20
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
13
4
0.15
L
3
5
8
1.4
L
7
7
6
1.43
W
Thoth
bPtruzzi
Thoth
1
5
2
0.4
L
Zeus
9
8
7
1.56
W
19
2
1
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
25,908
43,712
Taken
38,377
34,113
Mitigated
14,133
11,253
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,658
351
0
0
16,194
20,214
298
6,197
9,997
12,691
0
L
3,797
658
0
0
11,111
6,877
639
1,757
9,354
12,310
0
L
9,188
4,980
0
2,116
13,763
3,611
900
2,593
11,170
0
38,547
W
Thoth
bPtruzzi
Thoth
2,931
294
0
0
8,355
2,013
72
2,946
5,409
16,340
0
L
Zeus
12,923
3,625
0
2,276
13,503
3,645
657
1,247
12,256
60,228
0
W
23,234
6,298
0
11,253
19,163
11,886
2,752
7,621
11,542
0
105,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
39,508
175
Minions Killed
178
0
Camps Cleared
0
799,033
Distance Traveled
733,797
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,176
532
11
1
0
182,171
0
L
Ares
12,300
586
17
1
0
205,504
0
L
Skadi
13,012
620
56
3
0
249,915
1
W
Thoth
10,705
510
19
1
0
234,671
1
L
Zeus
14,196
676
105
5
0
278,378
0
W
Pele
17,488
833
145
7
0
382,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role