Player Matchup

Hun Batz
Hun Batz
Lay1137
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 3
Izanami
Izanami
Mahergh12
Izanami
Level 27
God Stats
54W - 46L
1,578 SR
Queue Stats
341W - 331L
1,475 Elo+
Solo
Neith
Neith
MlodyAlban
Neith
Level 7
God Stats
1W - 2L
1,162 SR
Queue Stats
1W - 4L
1,338 Elo+
Party 2
Ymir
Ymir
Salvess6
Ymir
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
11W - 20L
1,317 Elo+
Party 2
Sylvanus
Sylvanus
МайнкрафтБойс
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 3
Team Averages
Level 12
1,407 SR
1,309 Elo+

VS

Team Averages
Level 17
1,542 SR
1,535 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
8W - 13L
1,408 SR
Queue Stats
87W - 72L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Djraja
Heimdallr
Level 26
God Stats
24W - 14L
1,580 SR
Queue Stats
38W - 23L
1,743 Elo+
Party 4
Kukulkan
Kukulkan
Hødensack
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,357 Elo+
Party 1
Hel
Hel
LionStand
Hel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,433 Elo+
Solo
Neith
Neith
SerpenMan
Neith
Level 29
God Stats
7W - 4L
1,720 SR
Queue Stats
8W - 6L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lay1137
Hun Batz
7
1 / 6 / 0
5,771
481
1,023
8,743
2,746
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Mahergh12
Izanami
10
1 / 3 / 0
5,921
493
2,515
6,231
2,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
7
0 / 8 / 0
4,636
386
3,137
8,447
2,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
6
1 / 5 / 0
4,677
390
2,465
11,369
4,381
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 2
5,342
445
1,331
9,193
3,786
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 0 / 6
7,903
659
2,291
5,815
1,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Heimdallr
Djraja
Heimdallr
11
5 / 2 / 8
7,248
604
8,805
6,860
2,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hødensack
Kukulkan
11
3 / 0 / 10
7,101
592
6,934
3,266
1,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 0 / 7
8,756
730
9,333
5,378
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
SerpenMan
Neith
13
7 / 1 / 0
8,727
727
6,147
4,543
1,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
27
27
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
6
8
W
Heimdallr
Djraja
Heimdallr
5
2
8
4.5
W
Kukulkan
Hødensack
Kukulkan
3
0
10
8
L
Hun Batz
Lay1137
Hun Batz
1
6
0
0.17
W
7
0
7
10.5
L
Izanami
Mahergh12
Izanami
1
3
0
0.33
L
Neith
0
8
0
0
L
Ymir
1
5
0
0.2
W
Neith
SerpenMan
Neith
7
1
0
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,471
Damage
33,510
43,983
Taken
25,862
15,307
Mitigated
8,830
6,698
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,291
510
0
3,880
5,815
1,715
594
45
5,770
0
39,086
W
Heimdallr
Djraja
Heimdallr
8,805
6,108
0
625
6,860
2,420
1,697
1,869
4,991
0
29,678
W
Kukulkan
Hødensack
Kukulkan
6,934
715
0
568
3,266
1,086
238
660
2,606
30,852
0
L
Hun Batz
Lay1137
Hun Batz
1,023
114
0
1,582
8,743
2,746
779
1,828
6,915
0
16,479
W
9,333
819
1,196
3,688
5,378
2,031
585
1,182
4,196
48,434
0
L
Izanami
Mahergh12
Izanami
2,515
1,518
0
930
6,231
2,032
0
503
5,728
0
34,907
L
Neith
3,137
1,510
210
1,008
8,447
2,362
0
5,073
3,372
0
16,117
L
Ymir
2,465
493
87
1,117
11,369
4,381
0
4,917
6,451
8,374
0
W
Neith
SerpenMan
Neith
6,147
2,798
0
2,091
4,543
1,578
3,750
40
4,503
0
50,224
L
1,331
604
373
1,391
9,193
3,786
221
3,946
5,247
10,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
39,735
145
Minions Killed
345
0
Camps Cleared
0
976,114
Distance Traveled
1,175,123
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,903
659
70
6
0
258,549
1
W
Heimdallr
7,248
604
48
4
0
223,136
1
W
Kukulkan
7,101
592
47
4
0
260,465
4
L
Hun Batz
5,771
481
37
3
0
185,761
0
W
Hel
8,756
730
93
8
0
220,255
3
L
Izanami
5,921
493
61
5
0
169,662
0
L
Neith
4,636
386
22
2
0
212,286
0
L
Ymir
4,677
390
9
1
0
242,794
0
W
Neith
8,727
727
87
7
0
212,718
3
L
Sylvanus
5,342
445
16
1
0
165,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role