Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 11
God Stats
3W - 1L
1,881 SR
Queue Stats
10W - 8L
1,733 Elo+
Solo
Olorun
Olorun
Ironlegion76
Olorun
Level 20
God Stats
11W - 9L
1,607 SR
Queue Stats
536W - 464L
1,656 Elo+
Solo
Sol
Sol
MR_KUNDALINI
Sol
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 7L
1,666 Elo+
Solo
Thanatos
Thanatos
daalamar1
Thanatos
Level 12
God Stats
11W - 13L
1,756 SR
Queue Stats
23W - 30L
1,618 Elo+
Solo
Kukulkan
Kukulkan
juaninpe
Kukulkan
Level 12
God Stats
20W - 22L
1,496 SR
Queue Stats
106W - 131L
1,912 Elo+
Solo
Team Averages
Level 12
1,692 SR
1,717 Elo+

VS

Team Averages
Level 20
1,474 SR
1,684 Elo+
Hel
Hel
 
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,519 Elo+
Solo
Merlin
Merlin
EATINPINEAPPLES
Merlin
Level 28
God Stats
9W - 10L
1,445 SR
Queue Stats
192W - 188L
1,650 Elo+
Solo
Vamana
Vamana
Ghoulsy9941
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,823 Elo+
Solo
Thor
Thor
TezDaAri3s16
Thor
Level 26
God Stats
10W - 13L
1,621 SR
Queue Stats
550W - 544L
1,541 Elo+
Solo
Neith
Neith
exotic-magazine8
Neith
Level 15
God Stats
2W - 1L
1,302 SR
Queue Stats
18W - 5L
1,887 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 1
5,408
451
2,839
5,264
1,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
11
0 / 4 / 0
6,079
507
4,137
7,793
2,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 9 / 0
4,879
407
1,645
7,272
1,677
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
daalamar1
Thanatos
9
0 / 2 / 1
5,756
480
942
6,921
2,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
juaninpe
Kukulkan
10
3 / 3 / 0
6,096
508
3,733
5,311
1,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 4 / 4
5,659
472
1,446
5,610
1,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 2
7,342
612
3,648
3,546
1,234
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
13
7 / 0 / 1
7,920
660
6,792
7,180
6,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
5 / 2 / 3
7,108
592
3,897
5,459
1,584
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
5 / 0 / 1
8,860
738
6,443
6,136
2,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
21
21
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
Hel
 
Hel
0
4
4
0.5
W
4
0
2
5
W
Vamana
7
0
1
7.5
L
Olorun
0
4
0
0
L
2
9
0
0.22
W
5
2
3
3.25
L
Thanatos
daalamar1
Thanatos
0
2
1
0.25
W
5
0
1
5.5
L
Kukulkan
juaninpe
Kukulkan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,296
Damage
22,226
32,561
Taken
27,931
9,212
Mitigated
13,230
8,245
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,839
349
0
246
5,264
1,366
111
356
4,908
22,824
0
W
Hel
 
Hel
1,446
606
180
1,616
5,610
1,596
270
2,318
3,292
13,712
0
W
3,648
194
0
2,089
3,546
1,234
514
2,146
1,400
35,995
0
W
Vamana
6,792
1,785
0
3,615
7,180
6,723
33
1,806
5,374
0
44,580
L
Olorun
4,137
3,217
0
2,713
7,793
2,186
264
0
7,793
38,712
0
L
1,645
756
0
568
7,272
1,677
152
2,067
5,205
13,515
0
W
3,897
1,457
0
1,231
5,459
1,584
0
1,748
3,711
0
29,874
L
Thanatos
daalamar1
Thanatos
942
65
0
4,710
6,921
2,098
0
318
6,603
0
31,704
W
6,443
3,967
0
4,740
6,136
2,093
1,970
4,336
1,800
0
65,471
L
Kukulkan
juaninpe
Kukulkan
3,733
185
0
8
5,311
1,885
204
2,353
2,958
28,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
36,889
273
Minions Killed
342
0
Camps Cleared
0
958,065
Distance Traveled
1,056,941
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,408
451
47
4
0
185,817
0
W
Hel
5,659
472
20
2
0
182,754
0
W
Merlin
7,342
612
62
5
0
217,628
0
W
Vamana
7,920
660
75
6
0
226,747
5
L
Olorun
6,079
507
85
7
0
191,596
4
L
Sol
4,879
407
19
2
0
187,668
0
W
Thor
7,108
592
54
5
0
230,505
3
L
Thanatos
5,756
480
64
5
0
200,932
0
W
Neith
8,860
738
131
11
0
199,307
1
L
Kukulkan
6,096
508
58
5
0
192,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role