Player Matchup

Jormungandr
Jormungandr
DaMoclaN
Jormungandr
Level 96
God Stats
6W - 4L
1,447 SR
Queue Stats
54W - 50L
1,571 Elo+
Solo
Ymir
Ymir
Sahwn12
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,694 Elo+
Party 2
Cabrakan
Cabrakan
menchen96
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,774 Elo+
Party 2
Team Averages
Level 109
1,482 SR
1,680 Elo+

VS

Team Averages
Level 108
1,600 SR
1,607 Elo+
Fafnir
Fafnir
KACKHAUFEN409
Fafnir
Level 99
God Stats
71W - 45L
1,379 SR
Queue Stats
441W - 281L
1,598 Elo+
Party 1
Ullr
Ullr
NinjaMatze
Ullr
Level 105
God Stats
62W - 36L
1,836 SR
Queue Stats
304W - 208L
1,672 Elo+
Party 1
Achilles
Achilles
scarwarrior87
Achilles
Level 119
God Stats
17W - 14L
1,584 SR
Queue Stats
572W - 395L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaMoclaN
Jormungandr
14
4 / 6 / 7
13,618
619
13,351
20,928
15,657
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Sahwn12
Ymir
14
6 / 6 / 4
13,911
632
15,990
22,243
9,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
menchen96
Cabrakan
14
3 / 9 / 7
13,963
635
15,024
21,890
16,645
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 12
15,128
688
16,049
23,314
33,596
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 7 / 7
14,498
659
20,866
16,909
5,004
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
scarwarrior87
Achilles
14
7 / 1 / 10
14,285
649
16,054
18,036
28,162
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
13
Kills
21
21
Deaths
14
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaMoclaN
Jormungandr
4
6
7
1.25
W
7
6
12
2.17
W
7
7
7
1.5
L
Ymir
Sahwn12
Ymir
6
6
4
1.33
L
Cabrakan
menchen96
Cabrakan
3
9
7
0.72
W
Achilles
scarwarrior87
Achilles
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,365
Damage
52,969
65,061
Taken
58,259
41,381
Mitigated
66,762
7,696
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaMoclaN
Jormungandr
13,351
3,392
769
2,066
20,928
15,657
621
4,513
16,415
44,880
0
W
16,049
4,028
1,169
9,357
23,314
33,596
823
15,898
7,416
39,383
0
W
20,866
10,884
0
480
16,909
5,004
2,042
15,348
1,561
0
65,027
L
Ymir
Sahwn12
Ymir
15,990
2,904
0
4,361
22,243
9,079
572
6,068
16,175
63,105
0
L
Cabrakan
menchen96
Cabrakan
15,024
1,929
0
500
21,890
16,645
97
5,565
16,325
55,574
0
W
Achilles
scarwarrior87
Achilles
16,054
6,376
0
5,745
18,036
28,162
614
13,119
4,917
0
44,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
43,911
228
Minions Killed
186
0
Camps Cleared
0
1,052,540
Distance Traveled
1,025,164
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,618
619
60
3
0
345,531
4
W
Fafnir
15,128
688
50
2
0
329,689
3
W
Ullr
14,498
659
101
5
0
326,635
5
L
Ymir
13,911
632
96
4
0
369,525
3
L
Cabrakan
13,963
635
72
3
0
337,484
6
W
Achilles
14,285
649
35
2
0
368,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role