Player Matchup

Ares
Ares
YourTypicalJoe
Ares
Level 26
God Stats
22W - 12L
1,598 SR
Queue Stats
40W - 23L
1,369 Elo+
Solo
Horus
Horus
luKceraptor
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ronithemangles
Kukulkan
Level 18
God Stats
2W - 4L
1,169 SR
Queue Stats
9W - 7L
1,222 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,364 Elo+

VS

Team Averages
Level 45
1,500 SR
1,345 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Lwp-_Niicoo
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,035 Elo+
Solo
Sol
Sol
rose_panda580
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 7
12,203
610
9,609
23,327
22,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
1 / 4 / 0
9,402
470
624
4,109
2,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
8 / 5 / 5
12,740
637
10,502
11,762
3,708
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 1 / 2
13,887
694
20,077
9,405
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 10 / 4
11,043
552
5,816
15,863
5,080
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 5 / 4
12,098
605
4,784
13,132
6,035
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
12
12
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
2
8
W
2
10
4
0.4
L
6
3
7
3.17
L
1
4
0
0.25
L
Kukulkan
8
5
5
2.1
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
30,677
39,198
Taken
38,400
28,626
Mitigated
14,318
5,133
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,077
749
0
4,423
9,405
3,203
971
2,909
6,496
87,165
0
W
5,816
2,064
0
848
15,863
5,080
248
9,967
5,896
0
21,608
L
9,609
1,056
278
2,753
23,327
22,744
486
14,887
8,440
27,888
0
L
624
440
100
449
4,109
2,174
0
2,131
1,978
0
2,088
L
Kukulkan
10,502
1,226
753
800
11,762
3,708
180
8,323
3,439
45,884
0
W
4,784
1,096
356
3,277
13,132
6,035
1,087
7,694
5,438
20,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
37,028
113
Minions Killed
180
0
Camps Cleared
0
709,600
Distance Traveled
1,079,151
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,887
694
136
7
0
362,625
1
W
Thor
11,043
552
21
1
0
312,289
1
L
Ares
12,203
610
40
2
0
343,950
3
L
Horus
9,402
470
5
0
0
71,996
0
L
Kukulkan
12,740
637
68
3
0
293,654
4
W
Sol
12,098
605
23
1
0
404,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role