Player Matchup

Izanami
Izanami
 
Izanami
Level 6
God Stats
3W - 2L
1,499 SR
Queue Stats
4W - 3L
1,712 Elo+
Solo
Olorun
Olorun
Astro Terrain21
Olorun
Level 47
God Stats
3W - 4L
1,721 SR
Queue Stats
44W - 52L
1,629 Elo+
Party 1
Chaac
Chaac
Connor Honeyman
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,760 Elo+
Party 1
Cernunnos
Cernunnos
rui-kiro
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,500 Elo+
Solo
Ravana
Ravana
wuetender_Ninja1
Ravana
Level 28
God Stats
1W - 1L
1,577 SR
Queue Stats
15W - 12L
1,788 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,678 Elo+

VS

Team Averages
Level 18
1,629 SR
1,551 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
7W - 2L
1,630 SR
Queue Stats
35W - 41L
1,476 Elo+
Solo
Artemis
Artemis
DritzDobsessed
Artemis
Level 16
God Stats
36W - 26L
1,603 SR
Queue Stats
85W - 80L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Kapitan---kakao
Kukulkan
Level 12
God Stats
215W - 182L
1,712 SR
Queue Stats
245W - 250L
1,636 Elo+
Solo
Odin
Odin
Sanbyx
Odin
Level 26
God Stats
2W - 3L
1,601 SR
Queue Stats
130W - 149L
1,564 Elo+
Solo
Nox
Nox
mikepation
Nox
Level 28
God Stats
39W - 33L
1,596 SR
Queue Stats
187W - 180L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 7 / 2
8,564
856
4,065
16,598
5,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 7 / 3
9,277
928
6,683
14,623
7,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 11 / 0
9,513
951
13,628
29,339
22,311
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
rui-kiro
Cernunnos
14
0 / 8 / 2
8,443
844
7,115
15,370
5,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 8 / 2
8,216
822
3,728
14,884
6,178
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

49

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 0 / 21
11,754
1,175
22,569
7,637
3,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 2 / 19
11,101
1,110
17,867
9,563
3,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
18
9 / 0 / 20
12,036
1,204
15,224
6,047
2,896
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Sanbyx
Odin
18
9 / 1 / 25
11,305
1,131
19,625
10,859
9,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
4 / 1 / 15
10,099
1,010
11,029
4,481
2,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
141
4
Kills
41
41
Deaths
4
9
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
2
0.14
W
Neith
 
Neith
9
0
21
19.5
L
1
7
3
0.36
L
3
11
0
0.27
W
10
2
19
9.75
W
Kukulkan
9
0
20
19
W
Odin
Sanbyx
Odin
9
1
25
21.5
W
4
1
15
11.5
L
Cernunnos
rui-kiro
Cernunnos
0
8
2
0.13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
86,314
90,814
Taken
38,587
48,300
Mitigated
21,127
13,207
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,065
2,743
0
0
16,598
5,889
0
5,356
11,242
0
21,641
W
Neith
 
Neith
22,569
12,120
0
3,214
7,637
3,379
0
842
6,795
0
38,811
L
6,683
3,751
3,009
4,037
14,623
7,988
0
6,823
7,800
28,263
0
L
13,628
2,158
0
5,989
29,339
22,311
0
8,659
20,680
587
23,228
W
17,867
12,298
0
1,514
9,563
3,595
0
1,858
7,705
0
30,770
W
Kukulkan
15,224
2,063
0
2,388
6,047
2,896
0
596
5,451
38,469
0
W
Odin
Sanbyx
Odin
19,625
3,287
444
643
10,859
9,255
0
3,344
7,515
8,221
21,735
W
11,029
640
0
276
4,481
2,002
0
630
3,851
19,535
0
L
Cernunnos
rui-kiro
Cernunnos
7,115
1,346
0
44
15,370
5,934
0
4,109
11,261
0
21,199
L
3,728
812
0
128
14,884
6,178
0
5,457
9,427
0
5,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
56,295
139
Minions Killed
177
3
Camps Cleared
8
817,022
Distance Traveled
894,611
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,564
856
42
4
0
142,321
0
W
Neith
11,754
1,175
50
5
2
174,492
0
L
Olorun
9,277
928
52
5
1
140,766
2
L
Chaac
9,513
951
19
2
0
175,432
3
W
Artemis
11,101
1,110
20
2
1
159,781
1
W
Kukulkan
12,036
1,204
71
7
1
196,106
1
W
Odin
11,305
1,131
19
2
1
177,103
0
W
Nox
10,099
1,010
17
2
3
187,129
0
L
Cernunnos
8,443
844
24
2
0
176,640
1
L
Ravana
8,216
822
2
0
2
181,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role