Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 33L
1,595 Elo+
Solo
Nemesis
Nemesis
MrFireMan
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 41L
1,847 Elo+
Party 1
Neith
Neith
XyLiGan4eg
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,753 Elo+
Party 1
Loki
Loki
krolik688
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,929 Elo+
Party 1
Zeus
Zeus
oenelope
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,452 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,715 Elo+

VS

Team Averages
Level 78
1,484 SR
1,560 Elo+
Anubis
Anubis
Alixibus
Anubis
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 284L
1,654 Elo+
Party 2
Discordia
Discordia
Lohkee
Discordia
Level 104
God Stats
11W - 3L
1,637 SR
Queue Stats
246W - 225L
1,608 Elo+
Party 2
Neith
Neith
Midnytpanda
Neith
Level 115
God Stats
3W - 8L
1,285 SR
Queue Stats
257W - 243L
1,570 Elo+
Party 2
Ao Kuang
Ao Kuang
SHIKA_Maxwel
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Olorun
Olorun
Watson225
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 5 / 22
12,125
758
23,322
11,569
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MrFireMan
Nemesis
20
3 / 3 / 30
11,761
735
10,462
21,258
18,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
20
14 / 2 / 23
13,495
843
20,309
12,440
5,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Loki
20
11 / 5 / 13
12,867
804
8,390
13,968
5,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
19
9 / 6 / 15
12,336
771
16,055
12,536
4,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alixibus
Anubis
20
9 / 8 / 8
13,002
813
20,772
17,811
9,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Lohkee
Discordia
20
4 / 7 / 10
11,781
736
15,561
12,449
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 5 / 9
10,351
647
14,605
15,774
6,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SHIKA_Maxwel
Ao Kuang
14
2 / 15 / 6
9,405
588
3,669
20,745
12,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Watson225
Olorun
17
2 / 10 / 9
9,828
614
5,950
17,099
10,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
62
45
Kills
20
21
Deaths
45
103
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
5
22
3.8
L
Anubis
Alixibus
Anubis
9
8
8
1.63
L
Discordia
Lohkee
Discordia
4
7
10
1.29
L
3
5
9
1.5
W
Nemesis
MrFireMan
Nemesis
3
3
30
6
L
Ao Kuang
SHIKA_Maxwel
Ao Kuang
2
15
6
0.33
L
Olorun
Watson225
Olorun
2
10
9
0.65
W
Neith
14
2
23
12.75
W
Loki
11
5
13
3.5
W
Zeus
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,538
Damage
60,557
71,771
Taken
83,878
40,189
Mitigated
42,709
30,621
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,322
445
3,669
1,652
11,569
4,929
998
7,551
4,018
39,940
0
L
Anubis
Alixibus
Anubis
20,772
909
0
5,341
17,811
9,145
133
6,881
10,930
42,257
0
L
Discordia
Lohkee
Discordia
15,561
224
1,441
1,761
12,449
4,823
288
7,560
4,889
34,988
0
L
14,605
6,029
946
5,634
15,774
6,649
432
7,182
8,592
0
30,433
W
Nemesis
MrFireMan
Nemesis
10,462
2,434
2,931
7,788
21,258
18,947
1,180
10,661
10,597
0
18,658
L
Ao Kuang
SHIKA_Maxwel
Ao Kuang
3,669
491
0
435
20,745
12,074
0
7,744
13,001
6,330
0
L
Olorun
Watson225
Olorun
5,950
4,270
1,357
2,199
17,099
10,018
966
10,010
7,089
11,131
0
W
Neith
20,309
9,601
1,759
5,740
12,440
5,658
2,495
10,011
2,429
0
39,249
W
Loki
8,390
2,386
1,334
3,006
13,968
5,668
252
8,100
5,868
0
22,901
W
Zeus
16,055
944
1,027
1,715
12,536
4,987
445
9,629
2,907
42,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,584
Gold Earned
54,367
179
Minions Killed
141
0
Camps Cleared
0
1,409,772
Distance Traveled
1,090,487
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,125
758
27
2
0
259,070
1
L
Anubis
13,002
813
57
4
0
202,322
0
L
Discordia
11,781
736
35
2
0
269,494
0
L
Neith
10,351
647
35
2
0
216,992
0
W
Nemesis
11,761
735
14
1
0
325,950
1
L
Ao Kuang
9,405
588
5
0
0
208,844
3
L
Olorun
9,828
614
9
1
0
192,835
0
W
Neith
13,495
843
45
3
0
275,789
1
W
Loki
12,867
804
27
2
0
294,752
6
W
Zeus
12,336
771
66
4
0
254,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role