Player Matchup

Sol
Sol
Diamond V
king P syCHO936
Sol
Diamond V
Level 155
God Stats
11W - 10L
1,648 SR
Queue Stats
158W - 133L
1,951 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,648 SR
1,951 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 48
1,716 SR
1,482 MMR
Bakasura
Bakasura
Silver IV
bookiller64
Bakasura
Silver IV
Level 48
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
8,122
902
6,825
6,756
2,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FreyaBacchusArachneHe BoPele

VS

Bans
AnhurHeraKuzenboUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
bookiller64
Bakasura
11
0 / 2 / 0
6,590
732
2,570
9,249
4,916
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
bookiller64
Bakasura
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,825
Damage
2,570
6,756
Taken
9,249
2,058
Mitigated
4,916
4,266
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
bookiller64
Bakasura
2,570
1,798
0
2,933
9,249
4,916
0
6,839
2,410
0
21,332
W
6,825
1,955
0
4,266
6,756
2,058
879
64
6,237
50,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,122
Gold Earned
6,590
102
Minions Killed
62
0
Camps Cleared
0
146,364
Distance Traveled
185,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,590
732
62
7
0
185,027
2
W
Sol
8,122
902
102
11
0
146,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role