Player Matchup

King Arthur
King Arthur
DKzee
King Arthur
Level 11
God Stats
6W - 4L
1,328 SR
Queue Stats
12W - 14L
1,389 Elo+
Solo
Serqet
Serqet
DeadlyGam3r
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,439 Elo+
Party 1
Thor
Thor
Kajakk
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
Zinbe
Kukulkan
Level 7
God Stats
10W - 1L
1,500 SR
Queue Stats
23W - 15L
1,431 Elo+
Party 2
Ra
Ra
koma3307
Ra
Level 58
God Stats
11W - 3L
1,617 SR
Queue Stats
71W - 70L
1,408 Elo+
Party 2
Team Averages
Level 26
1,489 SR
1,446 Elo+

VS

Team Averages
Level 17
1,484 SR
1,329 Elo+
Anubis
Anubis
METALSAMURAI981
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 3
King Arthur
King Arthur
RazaelSin
King Arthur
Level 16
God Stats
1W - 7L
1,421 SR
Queue Stats
76W - 89L
1,277 Elo+
Party 3
Janus
Janus
TheProfetaPlay
Janus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 77L
1,371 Elo+
Solo
Nox
Nox
Wanttonss
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Hachiman
Hachiman
sairymanys2
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DKzee
King Arthur
19
1 / 8 / 27
12,583
968
8,139
19,778
8,606
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
20
11 / 6 / 24
13,950
1,073
16,972
19,868
8,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Kajakk
Thor
20
17 / 3 / 21
15,326
1,179
17,956
19,117
7,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Zinbe
Kukulkan
20
12 / 0 / 19
14,991
1,153
23,694
13,407
8,938
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 3 / 22
15,400
1,185
24,974
15,610
7,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 3
10,503
808
1,406
19,408
8,463
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

King Arthur
RazaelSin
King Arthur
20
3 / 11 / 13
13,871
1,067
18,291
26,434
22,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 6 / 7
12,374
952
21,465
13,441
4,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 14 / 6
12,521
963
6,884
22,028
8,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
sairymanys2
Hachiman
20
14 / 10 / 3
15,986
1,230
34,615
20,396
7,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
52
54
Kills
20
20
Deaths
54
113
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DKzee
King Arthur
1
8
27
1.81
W
Serqet
11
6
24
3.83
W
Thor
Kajakk
Thor
17
3
21
9.17
L
0
13
3
0.12
L
King Arthur
RazaelSin
King Arthur
3
11
13
0.86
L
2
6
7
0.92
L
1
14
6
0.29
W
Kukulkan
Zinbe
Kukulkan
12
0
19
21.5
W
13
3
22
8
L
Hachiman
sairymanys2
Hachiman
14
10
3
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,735
Damage
82,661
87,780
Taken
101,707
40,562
Mitigated
49,944
12,131
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DKzee
King Arthur
8,139
1,104
0
522
19,778
8,606
0
6,723
13,055
0
20,949
W
Serqet
16,972
6,095
970
1,139
19,868
8,492
0
6,206
13,662
0
24,804
W
Thor
Kajakk
Thor
17,956
4,054
0
283
19,117
7,115
0
7,875
11,242
0
27,388
L
1,406
213
0
698
19,408
8,463
0
13,373
5,735
9,400
0
L
King Arthur
RazaelSin
King Arthur
18,291
2,391
0
1,329
26,434
22,114
0
12,424
14,010
0
42,131
L
21,465
755
0
0
13,441
4,042
0
3,963
9,004
52,366
0
L
6,884
1,571
0
0
22,028
8,157
0
11,859
9,465
21,047
0
W
Kukulkan
Zinbe
Kukulkan
23,694
3,622
0
393
13,407
8,938
0
2,600
10,807
52,805
0
W
24,974
2,797
3,311
5,513
15,610
7,411
0
6,351
9,259
63,108
0
L
Hachiman
sairymanys2
Hachiman
34,615
20,746
0
0
20,396
7,168
0
7,049
13,347
0
74,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,250
Gold Earned
65,255
234
Minions Killed
219
10
Camps Cleared
3
1,170,206
Distance Traveled
1,001,602
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,583
968
25
2
1
182,191
0
W
Serqet
13,950
1,073
15
1
4
229,832
0
W
Thor
15,326
1,179
18
1
1
248,680
0
L
Anubis
10,503
808
10
1
0
121,350
2
L
King Arthur
13,871
1,067
46
4
0
234,515
1
L
Janus
12,374
952
72
6
2
239,525
0
L
Nox
12,521
963
24
2
0
181,129
5
W
Kukulkan
14,991
1,153
84
6
0
257,127
0
W
Ra
15,400
1,185
92
7
4
252,376
0
L
Hachiman
15,986
1,230
67
5
1
225,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role