Player Matchup

Chaac
Chaac
Silver V
MOJO Rogue
Chaac
Silver V
Level 69
God Stats
1W - 0L
1,514 SR
Queue Stats
32W - 30L
1,186 MMR
Party 2
Neith
Neith
Platinum II
MOJO Senji
Neith
Platinum II
Level 36
God Stats
3W - 0L
1,947 SR
Queue Stats
4W - 2L
1,940 MMR
Party 2
Ne Zha
Ne Zha
Silver III
MOJO War
Ne Zha
Silver III
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 30L
1,212 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 63
1,725 SR
1,446 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,727 SR
1,500 MMR
Anhur
Anhur
Bronze III
DraconicAnarchy
Anhur
Bronze III
Level 125
God Stats
1W - 4L
1,553 SR
Queue Stats
18W - 25L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
chillTOtheRYTHM
Baron Samedi
Bronze III
Level 103
God Stats
0W - 2L
1,922 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
djentlemen3008
Zhong Kui
Bronze III
Level 144
God Stats
2W - 4L
1,705 SR
Queue Stats
22W - 23L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 3 / 5
12,179
716
10,471
16,045
12,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
5 / 1 / 13
12,123
713
15,885
10,449
3,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
MOJO War
Ne Zha
13
4 / 4 / 12
11,755
691
8,952
13,977
7,063
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
HeimdallrYemojaPoseidonOdinJormungandr

VS

Bans
BastetCu ChulainnPersephoneTerraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
11,792
694
10,454
13,468
4,028
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
chillTOtheRYTHM
Baron Samedi
10
0 / 10 / 7
9,811
577
7,593
15,448
6,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
djentlemen3008
Zhong Kui
13
3 / 1 / 5
10,894
641
9,628
14,153
21,950
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
8
8
Deaths
18
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Chaac
9
3
5
3.83
W
Neith
5
1
13
11.5
W
Ne Zha
MOJO War
Ne Zha
4
4
12
2.5
L
Baron Samedi
chillTOtheRYTHM
Baron Samedi
0
10
7
0.35
L
Zhong Kui
djentlemen3008
Zhong Kui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
27,675
40,471
Taken
43,069
22,980
Mitigated
32,555
15,574
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,454
4,511
0
1,889
13,468
4,028
0
16
13,452
0
55,346
W
Chaac
10,471
790
0
7,540
16,045
12,471
872
7,361
8,684
0
45,184
W
Neith
15,885
6,391
0
3,474
10,449
3,446
2,099
6,369
4,080
0
61,136
W
Ne Zha
MOJO War
Ne Zha
8,952
3,874
0
4,560
13,977
7,063
349
4,192
9,785
0
38,768
L
Baron Samedi
chillTOtheRYTHM
Baron Samedi
7,593
896
579
2,790
15,448
6,577
0
52
15,396
30,241
0
L
Zhong Kui
djentlemen3008
Zhong Kui
9,628
1,248
0
3,603
14,153
21,950
0
0
14,153
31,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
32,497
229
Minions Killed
188
0
Camps Cleared
0
902,583
Distance Traveled
816,809
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,792
694
101
6
0
281,089
5
W
Chaac
12,179
716
76
4
0
287,156
5
W
Neith
12,123
713
98
6
0
307,559
1
W
Ne Zha
11,755
691
55
3
0
307,868
5
L
Baron Samedi
9,811
577
53
3
0
223,342
0
L
Zhong Kui
10,894
641
34
2
0
312,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role