Player Matchup

Cerberus
Cerberus
D4C_Memelord
Cerberus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 165L
1,547 Elo+
Solo
Ganesha
Ganesha
InC Dazed
Ganesha
Level 66
God Stats
2W - 2L
1,285 SR
Queue Stats
105W - 98L
1,720 Elo+
Party 1
Vulcan
Vulcan
KY iBlumkini
Vulcan
Level 68
God Stats
5W - 1L
1,715 SR
Queue Stats
97W - 121L
1,693 Elo+
Party 1
Odin
Odin
S3 Premium
Odin
Level 128
God Stats
4W - 5L
1,328 SR
Queue Stats
183W - 202L
1,644 Elo+
Party 1
Merlin
Merlin
Throk
Merlin
Level 142
God Stats
7W - 5L
1,512 SR
Queue Stats
164W - 144L
1,611 Elo+
Solo
Team Averages
Level 106
1,468 SR
1,643 Elo+

VS

Team Averages
Level 131
1,386 SR
1,590 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Evil21
Loki
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 86L
1,597 Elo+
Solo
Hun Batz
Hun Batz
InlaidoakDk
Hun Batz
Level 127
God Stats
3W - 2L
1,233 SR
Queue Stats
213W - 214L
1,624 Elo+
Solo
Scylla
Scylla
VELOURSPACESUIT
Scylla
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
350W - 366L
1,571 Elo+
Solo
Zeus
Zeus
l ClaRiity z
Zeus
Level 134
God Stats
0W - 1L
1,197 SR
Queue Stats
25W - 25L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D4C_Memelord
Cerberus
17
11 / 2 / 15
12,299
820
8,884
13,990
13,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
InC Dazed
Ganesha
16
0 / 3 / 22
10,279
685
7,018
13,678
17,955
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
19
6 / 2 / 23
11,855
790
12,134
8,019
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 3 / 22
12,163
811
15,450
16,023
19,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Throk
Merlin
20
13 / 2 / 16
12,717
848
16,027
10,614
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 6 / 5
10,215
681
7,214
17,716
11,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Evil21
Loki
17
3 / 8 / 3
10,945
730
5,732
12,770
4,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
InlaidoakDk
Hun Batz
14
0 / 9 / 6
8,972
598
6,255
13,159
5,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 7 / 7
11,554
770
10,535
10,562
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 10 / 3
10,254
684
8,477
13,788
4,559
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
35
40
Kills
11
12
Deaths
40
98
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
5
0.92
W
Cerberus
D4C_Memelord
Cerberus
11
2
15
9.25
L
Loki
Evil21
Loki
3
8
3
0.56
W
Ganesha
InC Dazed
Ganesha
0
3
22
3.67
L
Hun Batz
InlaidoakDk
Hun Batz
0
9
6
0.33
W
Vulcan
6
2
23
8.75
W
10
3
22
7
W
Merlin
Throk
Merlin
13
2
16
10.5
L
2
7
7
0.79
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,513
Damage
38,213
62,324
Taken
67,995
61,876
Mitigated
29,192
15,910
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,214
4,627
0
4,144
17,716
11,173
206
11,368
6,348
0
11,096
W
Cerberus
D4C_Memelord
Cerberus
8,884
388
15
2,823
13,990
13,915
804
3,692
10,298
20,043
357
L
Loki
Evil21
Loki
5,732
1,991
1,401
780
12,770
4,171
536
9,842
2,928
0
24,966
W
Ganesha
InC Dazed
Ganesha
7,018
358
1,863
2,453
13,678
17,955
381
3,405
10,273
16,525
0
L
Hun Batz
InlaidoakDk
Hun Batz
6,255
740
431
1,211
13,159
5,540
341
9,029
4,130
0
15,289
W
Vulcan
12,134
3,448
1,503
1,378
8,019
5,367
1,031
2,879
5,140
30,298
0
W
15,450
2,504
445
293
16,023
19,034
856
5,010
11,013
0
23,607
W
Merlin
Throk
Merlin
16,027
598
3,208
1,929
10,614
5,605
1,883
4,026
6,588
57,388
0
L
10,535
1,150
226
687
10,562
3,749
425
6,283
4,279
31,371
0
L
8,477
721
0
1,534
13,788
4,559
53
7,278
6,510
28,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
51,940
234
Minions Killed
139
0
Camps Cleared
0
1,190,471
Distance Traveled
1,067,927
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,215
681
7
0
0
236,849
1
W
Cerberus
12,299
820
42
3
0
212,998
1
L
Loki
10,945
730
33
2
0
248,543
2
W
Ganesha
10,279
685
4
0
0
243,419
4
L
Hun Batz
8,972
598
8
1
0
168,649
2
W
Vulcan
11,855
790
74
5
0
256,624
1
W
Odin
12,163
811
9
1
0
244,458
0
W
Merlin
12,717
848
105
7
0
232,972
0
L
Scylla
11,554
770
45
3
0
232,126
0
L
Zeus
10,254
684
46
3
0
181,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role