Player Matchup

Ne Zha
Ne Zha
GOTOSLEEP20142
Ne Zha
Level 108
God Stats
1W - 2L
1,287 SR
Queue Stats
93W - 70L
1,583 Elo+
Party 1
Chronos
Chronos
Mage iMystogan
Chronos
Level 109
God Stats
42W - 23L
1,678 SR
Queue Stats
79W - 58L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
itsDankMemery
Guan Yu
Level 146
God Stats
3W - 8L
1,221 SR
Queue Stats
72W - 61L
1,538 Elo+
Party 1
Team Averages
Level 121
1,395 SR
1,553 Elo+

VS

Team Averages
Level 91
1,557 SR
1,533 Elo+
Bakasura
Bakasura
DEMONWALRUSLORD
Bakasura
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 138L
1,306 Elo+
Solo
Odin
Odin
JordanFinnaSwerv
Odin
Level 81
God Stats
6W - 4L
1,671 SR
Queue Stats
8W - 10L
1,687 Elo+
Party 2
Merlin
Merlin
mcderm13
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,488
784
717
4,039
1,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 0
6,254
893
2,035
2,637
785
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
7
0 / 0 / 1
5,202
743
157
3,546
1,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
4
0 / 1 / 1
4,549
650
0
2,352
617
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 1
4,885
698
489
1,472
795
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
mcderm13
Merlin
7
1 / 0 / 0
5,392
770
589
887
235
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
2
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
1
0.5
W
0
1
2
1
L
0
1
1
0.5
W
2
1
0
2
W
Guan Yu
0
0
1
0.5
L
Merlin
mcderm13
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,909
Damage
1,078
10,222
Taken
4,711
2,915
Mitigated
1,647
3,868
Healing
441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
0
0
0
401
2,352
617
0
1,321
1,031
0
561
W
717
51
0
1,482
4,039
1,128
383
156
3,883
0
13,156
L
489
0
0
40
1,472
795
0
131
1,341
0
7,237
W
2,035
479
0
314
2,637
785
1,808
259
2,378
26,185
0
W
Guan Yu
157
0
435
1,637
3,546
1,002
323
249
3,297
0
10,768
L
Merlin
mcderm13
Merlin
589
162
0
0
887
235
0
586
301
8,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,944
Gold Earned
14,826
105
Minions Killed
38
0
Camps Cleared
0
362,302
Distance Traveled
200,823
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,549
650
5
1
0
33,410
0
W
Ne Zha
5,488
784
23
3
0
140,370
1
L
Odin
4,885
698
17
2
0
82,749
1
W
Chronos
6,254
893
57
8
0
100,676
1
W
Guan Yu
5,202
743
25
4
0
121,256
0
L
Merlin
5,392
770
16
2
0
84,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role