Player Matchup

Raijin
Raijin
IronboundSilver
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,595 Elo+
Party 3
Izanami
Izanami
Lartize
Izanami
Level 156
God Stats
49W - 38L
1,615 SR
Queue Stats
1,241W - 1,078L
1,571 Elo+
Party 2
Ymir
Ymir
O2theMalley
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,595 Elo+
Party 3
Vamana
Vamana
SnazzyDuck12346
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,586 Elo+
Party 2
Chaac
Chaac
Vaase
Chaac
Level 76
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 46L
1,534 Elo+
Party 3
Team Averages
Level 75
1,566 SR
1,576 Elo+

VS

Team Averages
Level 59
1,414 SR
1,557 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Emikyo
Sun Wukong
Level 102
God Stats
1W - 5L
1,285 SR
Queue Stats
339W - 198L
1,745 Elo+
Party 1
Kukulkan
Kukulkan
TwistedPhilly91
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Vbourne
Ah Puch
Level 121
God Stats
5W - 3L
1,285 SR
Queue Stats
444W - 286L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
ZeCrimsonReaper
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
10,473
873
9,819
10,149
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Lartize
Izanami
15
0 / 4 / 17
9,219
768
14,909
8,861
3,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 6 / 14
10,508
876
7,373
15,999
15,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 5 / 8
11,790
983
9,135
26,182
16,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Vaase
Chaac
17
5 / 5 / 12
9,901
825
12,267
15,240
10,148
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
12 / 4 / 11
11,730
978
19,104
17,930
24,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Emikyo
Sun Wukong
16
3 / 5 / 16
9,506
792
9,287
18,228
16,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
12
0 / 9 / 6
8,167
681
5,886
10,869
3,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Vbourne
Ah Puch
17
6 / 4 / 10
10,411
868
18,512
10,536
3,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 11
9,638
803
9,469
8,552
3,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
79
26
Kills
25
25
Deaths
26
62
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
12
4
11
4.38
L
Sun Wukong
Emikyo
Sun Wukong
3
5
16
2.2
W
5
5
11
2.1
W
Izanami
Lartize
Izanami
0
4
17
2.13
W
7
6
14
2.33
W
9
5
8
2.6
L
Kukulkan
0
9
6
0.33
W
Chaac
Vaase
Chaac
5
5
12
2.2
L
Ah Puch
Vbourne
Ah Puch
6
4
10
2.75
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,503
Damage
62,258
76,431
Taken
66,115
49,306
Mitigated
51,038
23,280
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,104
4,607
1,481
7,328
17,930
24,163
926
5,758
12,172
0
34,606
L
Sun Wukong
Emikyo
Sun Wukong
9,287
445
1,393
4,666
18,228
16,131
393
3,456
14,772
1,125
14,727
W
9,819
856
2,385
2,658
10,149
3,578
763
2,208
7,941
17,250
0
W
Izanami
Lartize
Izanami
14,909
8,315
263
989
8,861
3,602
2,384
1,921
6,940
0
31,961
W
7,373
1,020
856
549
15,999
15,290
353
7,674
8,325
14,813
0
W
9,135
4,135
1,126
9,846
26,182
16,688
982
9,756
15,477
894
31,213
L
Kukulkan
5,886
428
442
477
10,869
3,709
583
4,017
6,852
12,308
0
W
Chaac
Vaase
Chaac
12,267
1,057
966
3,642
15,240
10,148
987
3,964
11,276
0
21,734
L
Ah Puch
Vbourne
Ah Puch
18,512
826
2,180
2,305
10,536
3,422
897
1,722
8,814
32,314
0
L
9,469
881
1,170
1,183
8,552
3,613
462
2,865
5,687
0
22,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,891
Gold Earned
49,452
145
Minions Killed
113
0
Camps Cleared
0
1,003,112
Distance Traveled
1,029,967
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,730
978
38
3
0
219,139
2
L
Sun Wukong
9,506
792
12
1
0
204,668
2
W
Raijin
10,473
873
10
1
0
200,478
0
W
Izanami
9,219
768
41
3
0
182,313
0
W
Ymir
10,508
876
17
1
0
195,212
0
W
Vamana
11,790
983
51
4
0
206,985
2
L
Kukulkan
8,167
681
12
1
0
172,907
0
W
Chaac
9,901
825
26
2
0
218,124
0
L
Ah Puch
10,411
868
26
2
0
217,082
3
L
Ne Zha
9,638
803
25
2
0
216,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role